Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
|
5 年之前 |
clayjohn
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ff7c37927a
added pointMesh primitive
|
7 年之前 |
JohnJLight
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38d3bfe971
Made use of semicolons more consitent, fixed formatting
|
6 年之前 |
Daniel Rakos
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6df53e0401
MeshLibrary export improvements
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6 年之前 |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
|
6 年之前 |
Juan Linietsky
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9f2d54cd68
Added a simpler way to flip faces, closes #17373 and closes #17369
|
7 年之前 |
Bastiaan Olij
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1ee40206d4
added custom aabb to primitives
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7 年之前 |
luz.paz
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612ab4bbc6
Fix typos with codespell
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7 年之前 |
Rémi Verschelde
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9f479f096c
Fix typos in code and docs with codespell
|
7 年之前 |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
|
7 年之前 |
Ferenc Arn
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d28763a4c1
Rename Rect3 to AABB.
|
8 年之前 |
Chaosus
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06ce2e339e
Added size to QuadMesh
|
8 年之前 |
SaracenOne
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92bbd2d713
Script access to formatted arrays and blend_arrays in meshes.
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8 年之前 |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
8 年之前 |
Juan Linietsky
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66009706c9
-Ability to set default import presets for type
|
8 年之前 |
Juan Linietsky
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2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
|
8 年之前 |
BastiaanOlij
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9483613138
Godot 3.0 primitives as resources for use with MeshInstance
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8 年之前 |