Commit History

作者 SHA1 備註 提交日期
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 年之前
  clayjohn ff7c37927a added pointMesh primitive 7 年之前
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 6 年之前
  Daniel Rakos 6df53e0401 MeshLibrary export improvements 6 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Juan Linietsky 9f2d54cd68 Added a simpler way to flip faces, closes #17373 and closes #17369 7 年之前
  Bastiaan Olij 1ee40206d4 added custom aabb to primitives 7 年之前
  luz.paz 612ab4bbc6 Fix typos with codespell 7 年之前
  Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 8 年之前
  Chaosus 06ce2e339e Added size to QuadMesh 8 年之前
  SaracenOne 92bbd2d713 Script access to formatted arrays and blend_arrays in meshes. 8 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 年之前
  Juan Linietsky 66009706c9 -Ability to set default import presets for type 8 年之前
  Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc. 8 年之前
  BastiaanOlij 9483613138 Godot 3.0 primitives as resources for use with MeshInstance 8 年之前