Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 年之前 |
qarmin
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e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
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6 年之前 |
qarmin
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4e5310cc60
Some code changed with Clang-Tidy
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6 年之前 |
Rémi Verschelde
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e0574e1d98
Fix typos with codespell
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6 年之前 |
qarmin
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856a8226a5
Small fixes, mostly dupicated code
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6 年之前 |
Juan Linietsky
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87b303aa95
Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968
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6 年之前 |
marxin
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8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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6 年之前 |
Juan Linietsky
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81e15358c0
Skip disabled shape when getting rest info. Fixes #25941
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6 年之前 |
Juan Linietsky
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6d4eaebe1e
Support multiple ray shapes in kinematicbody, fixes #25050
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6 年之前 |
Juan Linietsky
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ee464f56c4
Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074
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6 年之前 |
Juan Linietsky
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f439b786ea
Allow kinematic bodies without shapes to still move, fixes #24775
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6 年之前 |
Juan Linietsky
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2e6c98058f
Make ray shapes not work with OWC. They don't make practical sense together. Closes #25532
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6 年之前 |
Rémi Verschelde
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769341e180
Cleanup after @reduz :)
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6 年之前 |
Juan Linietsky
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d8b702b566
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
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6 年之前 |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 年之前 |
Juan Linietsky
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66c6dfb3fd
Ensure that even at slow speed, you will always get collision using kinematic motion. Fixes #16250
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7 年之前 |
Juan Linietsky
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3226b44f79
Make sure rotated shapes with one way direction collisions work, fixes #12791
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7 年之前 |
Juan Linietsky
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daa1686772
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
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7 年之前 |
Juan Linietsky
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121cead38e
<fales> end of the week ;-)
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7 年之前 |
Juan Linietsky
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3a62f29eef
Fix condition test
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7 年之前 |
Juan Linietsky
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414097ebd9
Simple workaround to make one way moving platforms work, fixes #9399
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7 年之前 |
Juan Linietsky
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64f649a80c
-Fix problem in OWC logic closes #11357
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7 年之前 |
Superwaitsum
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e5041ad0f5
Add some limits on the Editor Settings
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7 年之前 |
Rémi Verschelde
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1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
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7 年之前 |
luz.paz
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08bde5b2de
Misc. typos
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7 年之前 |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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7 年之前 |
Pedro J. Estébanez
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6d0f4a4ad7
Fix picking in CanvasLayer
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7 年之前 |
Rémi Verschelde
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52466d57e9
Make some debug prints verbose-only, remove others
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7 年之前 |
Juan Linietsky
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ee07fb5ebe
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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7 年之前 |
Juan Linietsky
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063a22851a
-Added support for raycast in KinematicBody2D
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7 年之前 |