Commit History

Author SHA1 Message Date
  Juan Linietsky 85f4f39279 Added function get_signals_connected_to_this_this() 9 years ago
  Juan Linietsky 3ae61f2292 Created a NodeDock with signals and groups 9 years ago
  Juan Linietsky bccdc11dde Added translation support to Godot 9 years ago
  Juan Linietsky 8be2fabbe5 Changed import workflow 9 years ago
  Juan Linietsky b2a4908e9c Real-Time Remote Inspector support 9 years ago
  Juan Linietsky bed3efb17e New reworked AnimatedSprite! 9 years ago
  Juan Linietsky 3d0bd1a3f3 -make signals throw an error when target method is not found, fixes #2036 10 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 10 years ago
  Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved 10 years ago
  Mariano Javier Suligoy ea448cb779 Edit default values. WARNING!!! 10 years ago
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 years ago
  Juan Linietsky e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE* 10 years ago
  Juan Linietsky f36e7dcb40 improved animation editor 10 years ago
  Juan Linietsky 9b692b174b -convert to subscene keeps signal connections, fixes #1863 10 years ago
  est31 b2b5143678 Sort xml files, so order is constant 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  UsernameIsAReservedWord 9cca88eb92 Update object.h 10 years ago
  yg2f 3c67e22c3d add : bool Object.is_queued_for_deletion() 10 years ago
  Juan Linietsky 4d2198110b merges from okam repo 10 years ago
  Juan Linietsky bcf27feb98 New Code Completion 11 years ago
  Juan Linietsky d85b67be53 Bug Fixes 11 years ago
  Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff 11 years ago
  Juan Linietsky 9f33134c93 -Support for changing fonts 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 12 years ago