Commit History

Autor SHA1 Mensaxe Data
  Ignacio Roldán Etcheverry 88e367a406 C#/netcore: Add base desktop game export implementation %!s(int64=3) %!d(string=hai) anos
  Ignacio Roldán Etcheverry f9a67ee9da C#: Begin move to .NET Core %!s(int64=4) %!d(string=hai) anos
  Ignacio Etcheverry e2afe700f6 Add C# source generator for a new ScriptPath attribute %!s(int64=4) %!d(string=hai) anos
  Alex de la Mare 8dbd7155b5 Handle csproj "Remove" globs %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry ced77b1e9b C#: Switch games to MSBuild Sdks and .NET Standard %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 54df72dcc6 C#: Add VisualStudio support %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry dcf1dc4fe0 C#: Support for building with the dotnet CLI %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry f3bcd5f8dd C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 81f13f6171 C#: Fix always saving copy of csproj even with no changes %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 93d7ec8836 C#: Save copy of sln and csproj before applying fixes %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 40f8de4c1e Sync csproj when files are changed from the Godot FileSystem dock %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 1b634785b5 C#: Replace uses of old Configuration and update old csprojs %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 4e84478f4e Fix incorrectly updating csproj and not closing build issues file %!s(int64=6) %!d(string=hai) anos
  Ignacio Etcheverry 9eb0729a05 Mono: Fix Api HintPath and update old game projects %!s(int64=6) %!d(string=hai) anos
  Ignacio Etcheverry 270af6fa08 Re-write mono module editor code in C# %!s(int64=6) %!d(string=hai) anos