Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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%!s(int64=5) %!d(string=hai) anos |
Rémi Verschelde
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1f6f364a56
Port member initialization from constructor to declaration (C++11)
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%!s(int64=5) %!d(string=hai) anos |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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%!s(int64=6) %!d(string=hai) anos |
Bojidar Marinov
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9b8e8b2220
Bind many more properties to scripts
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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%!s(int64=7) %!d(string=hai) anos |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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Ignacio Etcheverry
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32dd9a9f66
ClassDB: Provide the enum name of integer constants
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Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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Rémi Verschelde
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3890256fc5
Style: Cleanups, added headers, renamed files
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%!s(int64=8) %!d(string=hai) anos |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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%!s(int64=8) %!d(string=hai) anos |
Juan Linietsky
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2b7aa98d2d
Changed API to use sequenced packets for UDP (drop old)
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%!s(int64=9) %!d(string=hai) anos |
Juan Linietsky
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1add52b55e
Brand new networked multiplayer
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%!s(int64=9) %!d(string=hai) anos |
Juan Linietsky
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01bdfe1ff6
Missing some bits, and added connection status.
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%!s(int64=9) %!d(string=hai) anos |
Juan Linietsky
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c21aae65b6
-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.
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%!s(int64=9) %!d(string=hai) anos |
Juan Linietsky
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ad313097eb
WIP visual scripting, not working yet but you can check out stuff
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%!s(int64=9) %!d(string=hai) anos |