Commit History

Author SHA1 Message Date
  Rafał Mikrut f7209b459b Initialize class/struct variables with default values in modules/ 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] 7 years ago
  Andrea Catania 3eaaf712db Fixed crash during raycast and CCD radius calculation 7 years ago
  Andrea Catania 88967e4001 Fixing trimesh precision 7 years ago
  Andrea Catania 0b98834b77 Added ray / shape / point / motion / rest cast exclusion of area and or body 7 years ago
  Andrea Catania b050525072 Fixed kinematic sliding on trimesh 7 years ago
  Andrea Catania 0e446f8aff Fixed kinematic char sliding 7 years ago
  Andrea Catania 6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body 7 years ago
  Paolo Perkovic 08d4bfacaf Fix inconsistencies and typos in argument names 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  AndreaCatania 785173e899 Ray cast return shape id. Fixes #14473 7 years ago
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 7 years ago
  AndreaCatania e6ba163031 Fixed kinematic movement on concave shape 7 years ago
  AndreaCatania 10f879bf88 Rewritten kinematic system 7 years ago
  AndreaCatania fb4871c919 Bullet physics engine implementation 7 years ago