Commit History

Author SHA1 Message Date
  Aaron Franke cb9fc117d1 Use real_t in physics code 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  Marcel Admiraal 0e12a0c66a Reapply -Avoid adding margin twice along capsule Y axis 4 years ago
  Andrea Catania 1829c67762 Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled" 4 years ago
  Andrea Catania 53e42930d9 Avoid adding margin twice along capsule Y axis 5 years ago
  Marcel Admiraal 236857c92a Ensure Bullet HeightMapShape3D data width and depth are at least 2. 5 years ago
  Andrea Catania 7709a83493 Optimized physics object spawn time and optimized shape usage when the shape is not scaled 5 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  Rémi Verschelde 94721f5ab8 Revert "Renamed plane's d to distance" 5 years ago
  Rémi Verschelde e956e80c1f Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 5 years ago
  Marcus Elg ec7b481170 Renamed plane's d to distance 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 years ago
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 5 years ago
  Yuri Roubinsky 3b0638fe1c Changed default capsule axis to vertical 5 years ago
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Robin Hübner 8aeade74db Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' 6 years ago
  Rémi Verschelde c38d9180df Revert "Revert "Implemented terrain raycast acceleration"" 6 years ago
  Rémi Verschelde 458827efc2 Revert "Implemented terrain raycast acceleration" 6 years ago
  Hein-Pieter van Braam 4575769115 Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2 6 years ago
  Marc Gilleron cdcdba704b Fix wrong heights data used to compute min and max heights 6 years ago
  Marc Gilleron bd9f92cdf8 Implemented terrain raycast acceleration using Bresenham traversal and 1 level of chunks 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde de4d7a785e Fix size in HeightMapShapeBullet::set_data 6 years ago
  Rémi Verschelde 286f52c70a Merge pull request #20745 from Zylann/heightmap_from_image 6 years ago
  Andrea Catania 7d681274f8 Improved code that handles collision shapes, fixes #21945 6 years ago