Commit History

Author SHA1 Message Date
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Rémi Verschelde 33b2070d2e Remove obsolete GLES2 backend code 5 years ago
  Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Rémi Verschelde 6bfb7944d9 SCons: Remove avoidable defines from main env's CPPPATH 7 years ago
  karroffel eac4c984df add GLES 2 renderer for 2D 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde dc0d08cc93 Move glad files to thirdparty dir 8 years ago
  BastiaanOlij 55d425807f First set of changes to fix compilation errors and initialise the gles3 renderer for Mac OS X. Still broken at this point. 8 years ago
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Rémi Verschelde 36738ddda4 glew: Split thirdparty files and isolate env 8 years ago
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 9 years ago
  Rémi Verschelde 768e925271 GLEW: Define static + enabled and includes via SCons 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Ariel Manzur 4a7e5fafb1 thread rename for ios and osx (if called from the thread to be renamed) 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago