Commit History

Author SHA1 Message Date
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions 1 year ago
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders 1 year ago
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 year ago
  jsjtxietian 747ae429de Add missing check when insert function `normal_roughness_compatibility` 1 year ago
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 1 year ago
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals 1 year ago
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy 1 year ago
  jsjtxietian 967e0e6485 Fix int to uint implicit cast error when use uniform mat in gles3 1 year ago
  Rémi Verschelde 24c166dfe2 Merge pull request #81619 from Chaosus/fix_shader_const 1 year ago
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  Yuri Roubinski d3d20f15bf Re-allows constants in global space to be initialized with function call 1 year ago
  Yuri Sizov bb15241e06 Merge pull request #77740 from ChibiDenDen/simplify_vulkan 2 years ago
  Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications 2 years ago
  bitsawer 356297f909 Fix shader language float literal precision truncation 2 years ago
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements 2 years ago
  Markus Sauermann 890fdd56df Code simplifications 2 years ago
  Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors 2 years ago
  Clay John 610877e326 Merge pull request #72288 from MewPurPur/use-string-repeat 2 years ago
  VolTer 6b84e258d2 Use String.repeat() in more places 2 years ago
  Yuri Rubinsky 575e352a61 Fix to some operators in shaders are not compiled properly 2 years ago
  clayjohn 6c1c71d68b Avoid inserting screen_texture compatibility code when using textureSize 2 years ago
  Bastiaan Olij 85c478e170 Make screen texture and depth texture work in Multiview 2 years ago
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2 years ago
  clayjohn 89766848de Fix multiple issues that make the normal roughness texture unusable 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky f28348fc5c Fix shader crash when using boolean type for vertex->fragment varyings 2 years ago
  Fabio Iotti c53c687962 Fix screen texture slightly darker 2 years ago
  Yuri Rubinsky 5693286e90 Mark shader built-ins as used when passed to functions as out parameter 2 years ago
  Yuri Rubinsky 099f127cc3 Make code generation for shader boolean uniform instances easier 2 years ago
  Yuri Rubinsky f4db4bb7a2 Fix incorrect setup of boolean uniform instances 2 years ago