Commit History

Author SHA1 Message Date
  Aaron Franke e0d80b37e9 Don't try to merge unused bone AABBs in the rendering server 3 years ago
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 years ago
  Yuri Rubinsky 3dc1a1dbfb Prevent possible crash when mesh is freed 3 years ago
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 years ago
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  Aaron Franke 1bf94dff3a Rename Basis "elements" to "rows" 3 years ago
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" 3 years ago
  bruvzg de4c97758a Fix more issues found by cppcheck. 3 years ago
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage 3 years ago