Commit History

Autor SHA1 Mensaxe Data
  qarmin 997d367b51 Fixes recently introduced shader leaks %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 201d606b3d Addition of SDFGI for open world global illumination %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 1bea8e1eac New lightmapper %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 94721f5ab8 Revert "Renamed plane's d to distance" %!s(int64=5) %!d(string=hai) anos
  Marcus Elg ec7b481170 Renamed plane's d to distance %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 6f293ed795 Add support for projectors in spot and omni lights. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 5e5103f460 Merge pull request #37861 from reduz/implement-decals %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 5944eb6e7f Implement decals %!s(int64=5) %!d(string=hai) anos
  qarmin 88c0a9e3de Fixes leak with CopyToFbShaderRD %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 16ae2cc1bf Add screen space AA option, with FXAA implementation. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky d81911490b Moved most of the effect code to compute. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 4ffc0d6b3f Refactored shadowmapping. %!s(int64=5) %!d(string=hai) anos
  qarmin 853f677c7e Fixed leak with SpecularMergeShaderRD %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky c54f80d35c Re-implement subsurface scattering. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 87c658b304 Re-Added screen space reflection. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 60d486acc8 Fix copyright headers for recently added files %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. %!s(int64=5) %!d(string=hai) anos