Leon Krause
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9b7b46143d
Move singleton management from ProjectSettings to Engine
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7 years ago |
Bojidar Marinov
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4045bc1059
Fix "Invalid outputs" error when calling a void method from visual script
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7 years ago |
Marcelo Fernandez
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57ef77376f
VisualScript crashfix when returns are too few
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7 years ago |
Juan Linietsky
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c5da28f24c
Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258
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7 years ago |
Hein-Pieter van Braam
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137f8a58a8
Move Variant::evaluate() switch to computed goto
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8 years ago |
Maxim Sheronov
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0fffa45158
Fix enums bindings
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8 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 years ago |
Wilson E. Alvarez
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7a07895920
Added/Fixed null pointer checks
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8 years ago |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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8 years ago |
Juan Linietsky
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2cc8309249
Merge pull request #10351 from neikeq/enums-are-for-the-weak
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8 years ago |
Ignacio Etcheverry
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32dd9a9f66
ClassDB: Provide the enum name of integer constants
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8 years ago |
Juan Linietsky
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541fdffc0a
Merge pull request #10319 from neikeq/pr-engine-editor-hint
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8 years ago |
Ignacio Etcheverry
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90b8a5b71e
Removes editor_hint from SceneTree
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8 years ago |
Wilson E. Alvarez
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428f03cf06
Updated function argument names
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8 years ago |
Indah Sylvia
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5ae78fdf6a
Makes all Godot API's methods Lower Case
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8 years ago |
Poommetee Ketson
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c7c65ca6ba
Clang-formatting *.cpp and *.h (some files excluded)
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8 years ago |
Juan Linietsky
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25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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8 years ago |
Juan Linietsky
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2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
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8 years ago |
Juan Linietsky
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3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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8 years ago |
Juan Linietsky
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5b3709d309
Removal of InputEvent as built-in Variant type..
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Rémi Verschelde
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e1c1d7d1d7
Add a bunch of missing Godot headers in own files
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8 years ago |
Juan Linietsky
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de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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8 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 years ago |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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8 years ago |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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8 years ago |
Juan Linietsky
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547a57777b
renamed joystick to joypad everywhere around source code!
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8 years ago |
Juan Linietsky
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0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |