Ninni Pipping
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bbf203bc32
Hide clip_children for non-drawn CanvasItems
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2 éve |
Juan Linietsky
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398e73c689
Error when removing a phycics node during a physics callback
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2 éve |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 éve |
Adam Scott
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ea33001b95
Add safety-checks before some servers `free()`
|
2 éve |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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3 éve |
Marc Gilleron
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aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
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3 éve |
rafallus
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7f2740f7bd
Expose input interaction virtual functions in CollisionObject
|
3 éve |
kobewi
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8be27dc59e
Replace Array return types with TypedArray
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3 éve |
Silc Renew
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b31115cdc1
Add collision weight to PhysicsBody for penetrations must be avoided
|
3 éve |
FireForge
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88a8038387
Capitalize/fix some property enum hints
|
3 éve |
Markus Sauermann
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01c37dc277
Revert "Fix that collision objects ignore canvas transform"
|
3 éve |
Markus Sauermann
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5521b93750
Fix that collision objects ignore canvas transform
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3 éve |
Rémi Verschelde
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7119d355eb
String: Remove TTR and DTR defines in non-tools build
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3 éve |
Hendrik Brucker
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b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
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3 éve |
Haoyu Qiu
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a775744742
Store ObjectID instead of raw pointer for Shape Owners
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3 éve |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
|
3 éve |
Lightning_A
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e078f970db
Rename `remove()` to `remove_at()` when removing by index
|
4 éve |
Camille Mohr-Daurat
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3c527dcbbd
Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d
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4 éve |
Bastien JAUNY
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258b5d0019
Fix potential null pointer use, based on #54094 fix
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4 éve |
Kemikal1
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563d3dbf94
Change the unreacheable return value of shape_find_owner()
|
4 éve |
Lightning_A
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c63b18507d
Use range iterators for `Map`
|
4 éve |
reduz
|
5cecdfa8af
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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4 éve |
PouleyKetchoupp
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989acbbe81
Uniformize layer names, script methods and documentation
|
4 éve |
Hugo Locurcio
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523d6b2ae8
Merge pull request #47395 from sygi/shape_idx_collision
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4 éve |
sygi
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6f3e7f7cb0
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
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4 éve |
PouleyKetchoupp
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5cbdc7a0ac
Add support for controlling physics nodes' behavior when disabled
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4 éve |
PouleyKetchoupp
|
ba13d23140
KinematicBody split between new CharacterBody and PhysicsBody
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4 éve |
Rafał Mikrut
|
efcb097674
Prevent setting too big or too small Collision Mask and Layer
|
4 éve |
Marcel Admiraal
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071871b787
Move collision layer and mask into CollisionObject.
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5 éve |
Nathan Franke
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2a8c59c171
Use Array for node configuration warnings
|
5 éve |