Aaron Franke
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a83ce0b104
Improve some units in RigidBody nodes
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3 年之前 |
fabriceci
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1381e6da4f
Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity.
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2 年之前 |
Juan Linietsky
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398e73c689
Error when removing a phycics node during a physics callback
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2 年之前 |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
Haoyu Qiu
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06a0b26c9e
Fix inspector not showing name for LabelSettings.font
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2 年之前 |
Rémi Verschelde
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3a874804ab
Merge pull request #68886 from timothyqiu/motion-distance
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2 年之前 |
Hugo Locurcio
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2a0afb1dcc
Improve collision exception error messages for easier understanding
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2 年之前 |
Haoyu Qiu
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42ab2b9ef5
Revert move vector parameter name to motion
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2 年之前 |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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3 年之前 |
Ricardo Buring
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311cdd2571
Revert "Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor."
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3 年之前 |
Rémi Verschelde
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d96b7d767a
Merge pull request #66110 from Zylann/reference_get_count
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3 年之前 |
Marc Gilleron
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474cee7daf
Rename and expose `RefCounted::get_reference_count()`
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3 年之前 |
Rémi Verschelde
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28e1dc6162
Merge pull request #65828 from rburing/body_state_sync_callable
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3 年之前 |
Rémi Verschelde
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209a837f79
Merge pull request #66112 from Zylann/get_configuration_warnings_psa
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3 年之前 |
Marc Gilleron
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aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
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3 年之前 |
fabriceci
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10395f5df2
Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor.
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3 年之前 |
fabriceci
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a72d5be2c6
Add recovery_as_collision in move_and_collide/test_move
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3 年之前 |
Ricardo Buring
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ff4e72a0bc
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
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3 年之前 |
Hugo Locurcio
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f7292dbeb3
Rename `or_lesser` range property hint to `or_less`
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3 年之前 |
Jonathan Nicholl
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15d057c521
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
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3 年之前 |
fabriceci
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f8cc88fab3
Restore RigidBody2/3D, SoftBody names in physics
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3 年之前 |
fabriceci
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31549dca29
Shorten variable names for moving platforms in CharacterBody
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3 年之前 |
fabriceci
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59bf35f3df
Improves the API for monitoring contacts in RigidDynamicBody
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3 年之前 |
Rémi Verschelde
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91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
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3 年之前 |
kobewi
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1abdffe7a0
Replace Array return types with TypedArray 2
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3 年之前 |
Rémi Verschelde
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7764151bc1
Rename properties unnecessarily using slash (`/`) in their names
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3 年之前 |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 年之前 |
RedMser
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c25b8f2876
Remove unintentional PROPERTY_USAGE_INTERNAL
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3 年之前 |
Silc Renew
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7331295523
add get_depth() to KinematicCollision3D as same of 2D
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3 年之前 |
Juan Linietsky
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d4433ae6d3
Remove Signal connect binds
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3 年之前 |