提交历史

作者 SHA1 备注 提交日期
  Aaron Franke a83ce0b104 Improve some units in RigidBody nodes 3 年之前
  fabriceci 1381e6da4f Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2 年之前
  Juan Linietsky 398e73c689 Error when removing a phycics node during a physics callback 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Haoyu Qiu 06a0b26c9e Fix inspector not showing name for LabelSettings.font 2 年之前
  Rémi Verschelde 3a874804ab Merge pull request #68886 from timothyqiu/motion-distance 2 年之前
  Hugo Locurcio 2a0afb1dcc Improve collision exception error messages for easier understanding 2 年之前
  Haoyu Qiu 42ab2b9ef5 Revert move vector parameter name to motion 2 年之前
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 3 年之前
  Ricardo Buring 311cdd2571 Revert "Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor." 3 年之前
  Rémi Verschelde d96b7d767a Merge pull request #66110 from Zylann/reference_get_count 3 年之前
  Marc Gilleron 474cee7daf Rename and expose `RefCounted::get_reference_count()` 3 年之前
  Rémi Verschelde 28e1dc6162 Merge pull request #65828 from rburing/body_state_sync_callable 3 年之前
  Rémi Verschelde 209a837f79 Merge pull request #66112 from Zylann/get_configuration_warnings_psa 3 年之前
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 3 年之前
  fabriceci 10395f5df2 Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor. 3 年之前
  fabriceci a72d5be2c6 Add recovery_as_collision in move_and_collide/test_move 3 年之前
  Ricardo Buring ff4e72a0bc PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable 3 年之前
  Hugo Locurcio f7292dbeb3 Rename `or_lesser` range property hint to `or_less` 3 年之前
  Jonathan Nicholl 15d057c521 Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 3 年之前
  fabriceci f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 年之前
  fabriceci 31549dca29 Shorten variable names for moving platforms in CharacterBody 3 年之前
  fabriceci 59bf35f3df Improves the API for monitoring contacts in RigidDynamicBody 3 年之前
  Rémi Verschelde 91e5f48ea7 Merge pull request #64009 from KoBeWi/arrayy_lmao 3 年之前
  kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 3 年之前
  Rémi Verschelde 7764151bc1 Rename properties unnecessarily using slash (`/`) in their names 3 年之前
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 年之前
  RedMser c25b8f2876 Remove unintentional PROPERTY_USAGE_INTERNAL 3 年之前
  Silc Renew 7331295523 add get_depth() to KinematicCollision3D as same of 2D 3 年之前
  Juan Linietsky d4433ae6d3 Remove Signal connect binds 3 年之前