提交历史

作者 SHA1 备注 提交日期
  iiMidknightii 034c445a67 Changed Camera3D Ortho Size Limit 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 年之前
  Haoyu Qiu 6c5dc78f59 Make Camera3D gizmo the same aspect ratio as its viewport 2 年之前
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 年之前
  kobewi 8be27dc59e Replace Array return types with TypedArray 3 年之前
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 年之前
  Hugo Locurcio e1ae87cf3d Allow more precise adjustments of orthogonal/frustum size in Camera3D 3 年之前
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 年之前
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 年之前
  Hugo Locurcio aabbb40009 Make `{call,set,notify}_group()` immediate by default 4 年之前
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods 3 年之前
  FireForge 3073b85de9 Rename theme properties to include underscores 3 年之前
  Hugo Locurcio 2252663163 Allow `size` values as low as `0.001` in Camera3D's orthogonal/frustum mode 3 年之前
  Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code 3 年之前
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) 3 年之前
  Anilforextra 8a9c9a67ef CameraMatrix: Pre-allocate Vector in get_projection_planes(). 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Hugo Locurcio c012fbc8b2 Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 4 年之前
  reduz d03b7fbe09 Refactored Node3D rotation modes 4 年之前
  Mark Riedesel 49a4d2bc49 add failure condition for get_pyramid_shape_rid() when camera3d is not in tree. fixes #53564 4 年之前
  Rémi Verschelde 5ae569560d Fix missing argument names in bindings 4 年之前
  reduz b11bb595d1 Remove ClippedCamera3D 4 年之前
  Hugo Locurcio 05697ee848 Display a editor gizmo icon for Listener3D 4 年之前
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 年之前
  PouleyKetchoupp 989acbbe81 Uniformize layer names, script methods and documentation 4 年之前
  Aaron Franke 7cec3c2b95 Use real_t in 3D nodes 4 年之前
  jfons cfb555a081 Node3D gizmo improvements 4 年之前
  Josh Chandler 879f84d8f8 add viewport.get_camera_2d() 5 年之前
  reduz 75688772b3 Fix editor suffixes and degrees conversion 4 年之前