Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 år sedan |
clayjohn
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9ce57050a5
Add GPUParticles to the OpenGL3 renderer.
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3 år sedan |
Hugo Locurcio
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ab7a807f2b
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
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3 år sedan |
Marc Gilleron
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aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
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3 år sedan |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 år sedan |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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3 år sedan |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 år sedan |
reduz
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6f51eca1e3
Discern between virtual and abstract class bindings
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3 år sedan |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 år sedan |
Aaron Franke
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eb4902a455
Fix some unnecessary includes
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4 år sedan |
Aaron Franke
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03e2544d50
Use real_t and double where appropriate in Particles
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4 år sedan |
Aaron Franke
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84f720966c
Use doubles for time in many other places
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4 år sedan |
Aaron Franke
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de3f6699a5
Rename Transform to Transform3D in core
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5 år sedan |
reduz
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789713b008
Support for 2D particles to collide against SDF
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4 år sedan |
reduz
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90056460ad
Implement Particle Trails
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4 år sedan |
Nathan Franke
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2a8c59c171
Use Array for node configuration warnings
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5 år sedan |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 år sedan |
reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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5 år sedan |
reduz
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26f5bd245c
Implement GPU Particle Collisions
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5 år sedan |
reduz
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d0bddf53c5
Implement manual particle emission and particle sub emitters.
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5 år sedan |
Marcel Admiraal
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26fcf2b04c
Add override keywords.
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5 år sedan |
Juan Linietsky
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eaae4b6408
Renamed 2D and 3D nodes to make their types explicit
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5 år sedan |