提交歷史

作者 SHA1 備註 提交日期
  Hannah Crawford a54b71bbdf Add `shadow_caster_mask` to Light3D. 1 年之前
  Bastiaan Olij bf8c85e13b Remove our ERR_ON_RENDER_THREAD guard, it is not reliable 1 年之前
  Yaohua Xiong ed3d311687 Add antialias support for CanvasItem draw primitives 1 年之前
  Bastiaan Olij 9042ddf19f Improvements to VRS/Foveated rendering 1 年之前
  Bastiaan Olij cbab7dc049 OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 1 年之前
  David Snopek 0f2b804059 Add support for OpenXR composition layers 1 年之前
  Ricardo Buring 2ed2ccc2d8 Fixed Timestep Interpolation (2D) 1 年之前
  markdibarry a62870956a Add new Parallax2D node 1 年之前
  Bastiaan Olij 5a98845655 Implement hooks into renderer 2 年之前
  Eidolon 08f4560e69 Add optional depth fog 3 年之前
  Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources 2 年之前
  Yuri Sizov 2ce450f8bc Merge pull request #84894 from clayjohn/tangent-error-message 1 年之前
  Marcel Offermans 25f573ca63 Add a reflection mask to the reflection probes. 1 年之前
  Micky 63a08f2493 Deprecate RenderingServer's `has_feature` and Features enum 1 年之前
  Micky 472e3b3ad5 Add autocompletion for RenderingServer's global shader & has_os_feature 1 年之前
  Rémi Verschelde 342531597b Merge pull request #85811 from clayjohn/2D-render-info 1 年之前
  ShirenY 27f71c4e78 Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 1 年之前
  clayjohn 528b4a3283 Implement render info counters for the 2D renderer 1 年之前
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages 1 年之前
  clayjohn 3f5c16dd9e Fix multiple issues with UV compression 1 年之前
  Rémi Verschelde f021d33940 Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change 1 年之前
  clayjohn 8f9cd4e1e3 Some more fixes for compressed meshes 1 年之前
  clayjohn 318ef8461f Implementation of tool to automatically upgrade and re-save meshes 1 年之前
  kobewi 41fa6c32b4 Disable update spinner when debug redraw is active 1 年之前
  Rémi Verschelde 4b7cc99bc1 Merge pull request #79169 from reduz/debug-canvas-item-redraw 1 年之前
  QbieShay c228fe1a0d Particle internal refactor and additions for more artistic control 2 年之前
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 年之前
  Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 年之前
  bitsawer 836705d7a9 Reset SDFGI when changing editor scene tabs 2 年之前
  Juan Linietsky 407b16ab00 Debug CanvasItem redraw 2 年之前