Commit History

Autor SHA1 Mensaxe Data
  Mark Wilson 41e70db8b1 Fix action_press() by clamping strength to 0, 1 hai 1 ano
  Micky cd2032a90b Optimise Object's `get_argument_options` hai 1 ano
  Muller-Castro a8bc9f3e78 Add const lvalue ref to core/* container parameters hai 1 ano
  Markus Sauermann 2235a1cbd0 Add screen-related attributes to mouse input events %!s(int64=2) %!d(string=hai) anos
  jsjtxietian 4b3a12f4ee Check action exists in `Input.action_press` and `action_release` hai 1 ano
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy hai 1 ano
  Micky ca2f340384 Fix missing autocompletion for inheriting classes hai 1 ano
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy hai 1 ano
  CaTaTo 075a54bbcf Add bindings for setting and getting emulation mouse from touch and touch from mouse in input hai 1 ano
  Gilles Roudière 8cfcd36253 Rework action pressed state to support multiple controllers hai 1 ano
  kobewi d9d0cfaf38 Rework input actions to be reliable hai 1 ano
  Rémi Verschelde e6e9b04aab Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range %!s(int64=2) %!d(string=hai) anos
  John Watson d413a02079 Android: Fix joypad trigger value range %!s(int64=2) %!d(string=hai) anos
  ErezShahaf ccb8ea613a Fix `Input.is_action_just_pressed` flicker on joypad axes %!s(int64=2) %!d(string=hai) anos
  kobewi a490fad82d Prevent axis-based actions from getting stuck %!s(int64=2) %!d(string=hai) anos
  kobewi 5b95935e18 Remove debug print %!s(int64=2) %!d(string=hai) anos
  kobewi ad1abca668 Fix action state when multiple events are assigned %!s(int64=2) %!d(string=hai) anos
  Ricardo Subtil 1bb73b0689 Ensure `joy_connection_changed` is emitted on the main thread %!s(int64=2) %!d(string=hai) anos
  Álex Román Núñez 3aa340d081 Add the ability to get per-platform information for joypads. %!s(int64=2) %!d(string=hai) anos
  Eoin O'Neill 8de98dbf21 Prevent double input events on gamepad when running through steam input %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 6fb391bc23 Fix various typos with codespell %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 35ff936b93 Merge pull request #77055 from lawnjelly/input_just_pressed_4 %!s(int64=2) %!d(string=hai) anos
  lawnjelly a3ef092f18 Input - fix just pressed and released with short presses %!s(int64=2) %!d(string=hai) anos
  Devan OBoyle ed02d515e0 Skip error messages for buttons that don't exist %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde b0f49266f9 Merge pull request #76719 from m4gr3d/add_input_event_cancelled_state_main %!s(int64=2) %!d(string=hai) anos
  Fredia Huya-Kouadio 250749fa79 Augment the `InputEvent` class with a `CANCELED` state %!s(int64=2) %!d(string=hai) anos
  Fredia Huya-Kouadio 367061cf9c Follow up to https://github.com/godotengine/godot/pull/76399 to fix input ANR in the Godot Android editor %!s(int64=2) %!d(string=hai) anos
  Pedro J. Estébanez f369ed9223 Allow concurrent buffering and dispatch of input events %!s(int64=2) %!d(string=hai) anos
  Michael Alexsander 9a25d56ed9 Revert `Input.get_vector()` back to checking raw strength %!s(int64=2) %!d(string=hai) anos
  Ricardo Subtil e841f13cdc Change message of unknown joypad property from error to warning %!s(int64=2) %!d(string=hai) anos