Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 4859f8090f Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D hai 1 ano
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` hai 1 ano
  kobewi 0e8f90f4c8 Update deferred calls to use Callables hai 1 ano
  Yaohua Xiong 0e344f0d0b Path3D notify transform change to CSGPolygon hai 1 ano
  Rémi Verschelde 94edf0f9a1 Merge pull request #80326 from MewPurPur/no-exp-with-zero hai 1 ano
  smix8 0cba21f2da Fix CSGShape debug_collision_shape crash %!s(int64=2) %!d(string=hai) anos
  jsjtxietian 173e2c7f29 Hide CSGShape's debug_collision_shape when it is invisible %!s(int64=2) %!d(string=hai) anos
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  pidogs f476b74ecf Make CSGShape follow curve's tilt in Path mode %!s(int64=2) %!d(string=hai) anos
  MewPurPur 09270f9624 Remove exp hint of a few properties %!s(int64=2) %!d(string=hai) anos
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes %!s(int64=2) %!d(string=hai) anos
  Evan Todd da7e54ec17 Fix CSGPolygon3D in path mode disappearing at runtime. %!s(int64=2) %!d(string=hai) anos
  Ricardo Buring 3f17a81f87 Add debug collision shape to CSG with collision %!s(int64=2) %!d(string=hai) anos
  K. S. Ernest (iFire) Lee eaa84bc682 Fix CSG edge case causing intersection line to hit on common edge of 2 triangles. %!s(int64=2) %!d(string=hai) anos
  DESKTOP-9O27V4U\Navi ac92704f39 Add compatibility code for CSGBox3D width/height/depth from Godot 3.x %!s(int64=3) %!d(string=hai) anos
  MinusKube 541b725190 Don't generate CSGPolygon3D shape before the assigned path is inside tree %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio ae18928748 Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` %!s(int64=3) %!d(string=hai) anos
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 1f61d47766 Merge pull request #64339 from YuriSizov/core-multilevel-validate-property %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 5193332d10 Merge pull request #64343 from TokageItLab/priority-ph %!s(int64=3) %!d(string=hai) anos
  RedMser c25b8f2876 Remove unintentional PROPERTY_USAGE_INTERNAL %!s(int64=3) %!d(string=hai) anos
  Silc Renew b31115cdc1 Add collision weight to PhysicsBody for penetrations must be avoided %!s(int64=3) %!d(string=hai) anos
  Fabian Keller 2bf9e6090c rename translate(d) to translate(d)_local in Transform 2D/3D %!s(int64=3) %!d(string=hai) anos
  FireForge 4678736a39 Add suffixes to all nodes and resources %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources %!s(int64=3) %!d(string=hai) anos
  hoontee b869ec7262 Rename `CSGPrimitive3D.invert_faces` to `flip_faces` %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 53b8899be9 Decrease default sizes of some primitive and CSG meshes for consistency %!s(int64=3) %!d(string=hai) anos