Ricard Rovira Cubeles
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a8d12b5a61
Add constant to vector function parameters that don't actually modify their input.
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4 éve |
Aaron Franke
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554c776e08
Reformat structure string operators
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4 éve |
Aaron Franke
|
2e13e3ed4a
Allow clamping vectors and colors
|
4 éve |
Aaron Franke
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94bc0bd919
Rename Vector2 clamped to limit_length and add limit_length to Vector3
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4 éve |
PouleyKetchoupp
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3877ed73d0
Dynamic BVH broadphase in 2D & 3D Godot Physics
|
4 éve |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
|
4 éve |
Marcel Admiraal
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b743a2ef3c
Rename Math::stepify to snapped
|
4 éve |
Tomasz Chabora
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2c048ea164
Cleanup unused engine code
|
4 éve |
Aaron Franke
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5465e604bb
Improve argument names for core types
|
4 éve |
Rémi Verschelde
|
0ee0fa42e6
Style: Enforce braces around if blocks and loops
|
5 éve |
Rémi Verschelde
|
07bc4e2f96
Style: Enforce separation line between function definitions
|
5 éve |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 éve |
bruvzg
|
26318f3bd1
Fix Vector3 ambiguities and out of bounds init.
|
6 éve |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
5 éve |
Aaron Franke
|
86922ff70b
Make is_equal_approx separate for structures
|
5 éve |
Marcel Admiraal
|
40197685bb
Remove circular dependency between Vector3 and Basis.
|
6 éve |
Giacom
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c00427add3
Added move_toward functions for float, Vector2 and Vector3
|
6 éve |
Aaron Franke
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3f837d5cc5
[Core] Rename Matrix3 file to Basis
|
6 éve |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 éve |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
7 éve |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 éve |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 éve |
Rémi Verschelde
|
7ad14e7a3e
Dead code tells no tales
|
8 éve |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
8 éve |
TwistedTwigleg
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44ecfb028d
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
|
8 éve |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
8 éve |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 éve |
Juan Linietsky
|
04a6d2789e
Revert "Make nan==nan true for GDScript"
|
8 éve |
Hein-Pieter van Braam
|
adcc211feb
Make nan==nan true for GDScript
|
8 éve |
Ferenc Arn
|
6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
|
8 éve |