Hein-Pieter van Braam
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b2a38854fd
Fix unused variable warnings
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8 years ago |
Hein-Pieter van Braam
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2ea5d33358
Has_method is already provided by Object
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8 years ago |
Juan Linietsky
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c812c17633
Made some methods to check method/signal availability in GDScript, closes #9800
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8 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 years ago |
Wilson E. Alvarez
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6d112a68b6
Moved member variables from constructor to initialization list
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8 years ago |
Juan Linietsky
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475e8b28b2
keep default exported script values unless overriden, closes #8127
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8 years ago |
Juan Linietsky
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0ad1a8f3d0
Script languges are uninitialized properly now.
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8 years ago |
Juan Linietsky
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4366b7c8b0
Added a simpler/faster way to bind script languages instance wrappers to Godot
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Juan Linietsky
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9c6175db11
More visual script work
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9 years ago |
Juan Linietsky
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3813160ea0
-Fix crashes with thread_exit()
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9 years ago |
Juan Linietsky
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8dac3bf3b1
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
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9 years ago |
Juan Linietsky
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45443a1651
Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756
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9 years ago |
Juan Linietsky
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9e745b920f
Ability to reload scripts on running game
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9 years ago |
Hubert Jarosz
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4a4f247914
remove trailing whitespace
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9 years ago |
Juan Linietsky
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a74138a0dc
-Some changes to how scenes and scripts are overriden in scene instance and inheritance
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9 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Juan Linietsky
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200b7bb87c
-Display on animation editor which keys are invalid and which tracks are unresolved
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9 years ago |
Juan Linietsky
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a67486a39e
improved get_node(), connect(), etc code completion.
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10 years ago |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 years ago |
Juan Linietsky
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abbea4d945
UDP Fixes
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10 years ago |
Juan Linietsky
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048fdc8aea
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
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11 years ago |
Juan Linietsky
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9b8696d3dd
Light Baker!
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11 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |