Commit History

Author SHA1 Message Date
  Nathan Franke aef261aa2a fix aabb errors on meshes with bones on multiple surfaces 2 years ago
  Yuri Rubinsky acaf38cfbc Expose `BarrierMask` as flags enum in `RenderingDevice` 2 years ago
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. 2 years ago
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 3 years ago
  Haoyu Qiu ffdac72eaa Add various null checks in RenderingServer 2 years ago
  Clay John f709596631 Merge pull request #65418 from JFonS/taa_multimesh 3 years ago
  jfons 74cdee4cb5 Add motion vectors support for MultiMeshInstance 3 years ago
  Aaron Franke 817ae95667 Replace AABB has_no_volume with has_volume 3 years ago
  Rémi Verschelde 7b4927bb5f Merge pull request #60309 from The-O-King/oct 3 years ago
  clayjohn bbbcdd725a Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 3 years ago
  Aaron Franke f91934872d Use a const ref for the bone AABB in rendering code 3 years ago
  Aaron Franke e0d80b37e9 Don't try to merge unused bone AABBs in the rendering server 3 years ago
  Omar El Sheikh 78881b3cc3 Octahedral Normal/Tangent Compression 3 years ago
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 years ago
  Yuri Rubinsky 3dc1a1dbfb Prevent possible crash when mesh is freed 3 years ago
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 years ago
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  Aaron Franke 1bf94dff3a Rename Basis "elements" to "rows" 3 years ago
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" 3 years ago
  bruvzg de4c97758a Fix more issues found by cppcheck. 3 years ago
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage 3 years ago