Commit History

Author SHA1 Message Date
  PouleyKetchoupp bb75aec8bc Rename WorldMarginShape to WorldBoundaryShape 4 years ago
  PouleyKetchoupp 82ea2a7045 Proper support for custom mass properties in 2D/3D physics bodies 4 years ago
  PouleyKetchoupp 26bd432707 Harmonize default value for collision mask in ray/shape queries 4 years ago
  PouleyKetchoupp 3d5dc80348 Rename RayShape to SeparationRayShape 4 years ago
  PouleyKetchoupp d9720d4395 Fix CharacterBody motion with RayShape 4 years ago
  PouleyKetchoupp 45c7af9862 Restore RayShape as a regular shape type 4 years ago
  Jeffrey Cochran e806397196 Enabled area-specific wind forces 4 years ago
  fabriceci d776b6c154 API improvement on physics, mainly CharacterBody 4 years ago
  PouleyKetchoupp 4da3a87f7d Remove infinite inertia and ray shapes from CharacterBody 4 years ago
  PouleyKetchoupp ec9fed69f4 Fix 3D moving platform logic 4 years ago
  PouleyKetchoupp 5650c83e4b Fix applied rotation from moving platforms in move_and_slide 4 years ago
  Hugo Locurcio f0a145bbf5 Add a method to set the number of physics solver iterations in 3D 4 years ago
  PouleyKetchoupp ccac36a6e2 Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 4 years ago
  PouleyKetchoupp 62e577267f Expose body_test_motion in 3D physics server 4 years ago
  PouleyKetchoupp b2bd9f4e51 Safe margin cleanup 4 years ago
  PouleyKetchoupp ee4b756a51 More explanatory names for RigidBody modes 4 years ago
  Aaron Franke 08a85352fb Rename Variant TRANSFORM to TRANSFORM3D 4 years ago
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 years ago
  Rafał Mikrut efcb097674 Prevent setting too big or too small Collision Mask and Layer 4 years ago
  rafallus cfa06f0f76 Unexpose _direct_state_changed in PhysicsBody 4 years ago
  PouleyKetchoupp d5ea4acd2d SoftBody support in GodotPhysics 3D 4 years ago
  Rémi Verschelde 0d1d719178 doc: Sync classref with current source 4 years ago
  reduz 8b19ffd810 Make Servers truly Thread Safe 4 years ago
  Aaron Franke cb9fc117d1 Use real_t in physics code 4 years ago
  Winston Yallow 9684bc40df Correctly expose transform as 3D transform 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Rémi Verschelde 9d2e8f2f27 Variant: Rename Type::_RID to Type::RID 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 years ago
  reduz ee06a70ea6 Refactor MethodBind to use variadic templates 4 years ago
  Rémi Verschelde 67e4082b1e Merge pull request #37350 from aaronfranke/force-impulse 5 years ago