Juan Linietsky
|
bbada82f80
-Reorganized all properties of project settings (Sorry, Again).
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8 年之前 |
George Marques
|
40613221a4
Fix UWP compilation issues
|
8 年之前 |
Juan Linietsky
|
5b3709d309
Removal of InputEvent as built-in Variant type..
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8 年之前 |
Juan Linietsky
|
98a3296702
Removal of Image from Variant, converted to a Resource.
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8 年之前 |
George Marques
|
f7bd21a022
Fix compilation for UWP
|
8 年之前 |
Sergey Pusnei
|
8589ca3903
Rename [gs]et_pos to [gs]et_position for Controls
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8 年之前 |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
8 年之前 |
Andreas Haas
|
c0b6756875
Input: Remove usage of platform dependent event IDs.
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8 年之前 |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 年之前 |
Rémi Verschelde
|
e1c1d7d1d7
Add a bunch of missing Godot headers in own files
|
8 年之前 |
Julian Murgia
|
94103c0c02
Add API to access battery power state
|
9 年之前 |
Juan Linietsky
|
de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
|
8 年之前 |
Rémi Verschelde
|
7b059965e8
Adapt platforms to AudioServer refactoring
|
8 年之前 |
Juan Linietsky
|
b400c69cd4
Oops! Audio engine has vanished :D
|
8 年之前 |
Rémi Verschelde
|
93ab45b6b5
Style: Fix whole-line commented code
|
8 年之前 |
Juan Linietsky
|
547a57777b
renamed joystick to joypad everywhere around source code!
|
8 年之前 |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 年之前 |
George Marques
|
411faaa6f4
Rename remaining WinRT references to UWP
|
8 年之前 |
George Marques
|
fb5a73a39f
Rename WinRT files to UWP
|
8 年之前 |