Juan Linietsky
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bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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7 years ago |
Goutte
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91ca725f9b
Add support for the TAU constant. Fixes #12094.
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7 years ago |
Hein-Pieter van Braam
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137f8a58a8
Move Variant::evaluate() switch to computed goto
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8 years ago |
Hein-Pieter van Braam
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b2a38854fd
Fix unused variable warnings
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8 years ago |
Poommetee Ketson
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459f526119
Fix typos 'a' and 'an'
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8 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 years ago |
Wilson E. Alvarez
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baa94a3758
Removed unnecessary returns and break statements
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8 years ago |
Juan Linietsky
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2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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debeee56f7
Fix typos in source code using codespell
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Rémi Verschelde
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e1c1d7d1d7
Add a bunch of missing Godot headers in own files
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8 years ago |
Saracen
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5e938f0001
Inf and NaN support added to GDScript.
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8 years ago |
Juan Linietsky
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405f6af79c
-Added diectly editable expressions on node to VSEditor, closes #6392
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9 years ago |
Juan Linietsky
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23ababdcd5
Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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9 years ago |
ISylvox
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4aab004674
Should Fix Compiling Export Templates
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9 years ago |
Juan Linietsky
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9167cd45bb
Added expression nodes to visual script, please test.
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9 years ago |