Commit History

Author SHA1 Message Date
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 years ago
  Sipaha f6ee4cac39 Move wait_for_flush out of queue lock 8 years ago
  Juan Linietsky 5c6cac4e53 Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. 8 years ago
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Rémi Verschelde e0faf8a51b Style: Cosmetic fixes to play nice with clang-format 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Geequlim fdf914e53e Add texture region support for stylebox render 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  eska 0c85009f1c Remove debug prints 9 years ago
  Juan Linietsky 0e71d49ef4 -Fix crash at exit due to unnecesary check in command queue, fixes #2034 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago