Commit History

Author SHA1 Message Date
  Rémi Verschelde c4a849588b Merge pull request #37175 from m4gr3d/make_godot_plugin_callbacks_generic_3.2 5 years ago
  fhuya b995256bca Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration. 5 years ago
  fhuya f69760b4be Add signal support to Godot Android plugin: 5 years ago
  fhuya 7135bc3e37 Miscellaneous cleanup for the Android codebase: 5 years ago
  fhuya c3660bb4dc Re-architecture of the Godot Android plugin. 5 years ago
  Ignacio Etcheverry a6105c8ea0 Fix ClassDB API portability with some android and editor classes 5 years ago
  Alexander Holland dd2fd4e853 fixes android double tap regression 5 years ago
  Alexander Holland b1b308411a Fixes Android FileDialog 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  Fabio Alessandrelli 04c917899f Add Android NetSocket implementation. 5 years ago
  Cagdas 0088385556 Add request permission automatically at android 5 years ago
  Alexander Holland db582a2c8c Adds Pen support for Android 7 years ago
  fhuya a7712cc9e4 Add new events and accompanying logic to notify when the app is paused and resumed on Android devices. 6 years ago
  fhuya 5eaaabceaf Update the fallback input mapping for the Oculus mobile devices. 6 years ago
  Robin Hübner 6ab118c464 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories. 6 years ago
  Ibrahn Sahir 4e4697b1c4 Added release function to PoolVector::Access. 6 years ago
  Bastiaan Olij b2c0a687f1 Restructuring glue code to make it easier to extend 6 years ago