Rémi Verschelde
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c4a849588b
Merge pull request #37175 from m4gr3d/make_godot_plugin_callbacks_generic_3.2
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5 years ago |
fhuya
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b995256bca
Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
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5 years ago |
fhuya
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f69760b4be
Add signal support to Godot Android plugin:
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5 years ago |
fhuya
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7135bc3e37
Miscellaneous cleanup for the Android codebase:
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5 years ago |
fhuya
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c3660bb4dc
Re-architecture of the Godot Android plugin.
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5 years ago |
Ignacio Etcheverry
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a6105c8ea0
Fix ClassDB API portability with some android and editor classes
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5 years ago |
Alexander Holland
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dd2fd4e853
fixes android double tap regression
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5 years ago |
Alexander Holland
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b1b308411a
Fixes Android FileDialog
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5 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
Fabio Alessandrelli
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04c917899f
Add Android NetSocket implementation.
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5 years ago |
Cagdas
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0088385556
Add request permission automatically at android
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5 years ago |
Alexander Holland
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db582a2c8c
Adds Pen support for Android
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7 years ago |
fhuya
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a7712cc9e4
Add new events and accompanying logic to notify when the app is paused and resumed on Android devices.
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6 years ago |
fhuya
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5eaaabceaf
Update the fallback input mapping for the Oculus mobile devices.
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6 years ago |
Robin Hübner
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6ab118c464
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
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6 years ago |
Ibrahn Sahir
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4e4697b1c4
Added release function to PoolVector::Access.
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6 years ago |
Bastiaan Olij
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b2c0a687f1
Restructuring glue code to make it easier to extend
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6 years ago |