Matias N. Goldberg
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c77cbf096b
Improvements from TheForge (see description)
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11 kuukautta sitten |
Matias N. Goldberg
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b9a2f108fc
Fix splash screen upside down on Android
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11 kuukautta sitten |
Matias N. Goldberg
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aaa0e2fddf
Add Swappy & Pre-Transformed Swapchain
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1 vuosi sitten |
rune-scape
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6adcb1373a
fix missing cleanup and null checks for various singletons
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1 vuosi sitten |
Dario
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fc8ec5d8a9
Handle error when setting boot image if swap chain is not available. Skip resizing swap chain during screen creation as it's not necessary and can fail when it starts minimized.
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1 vuosi sitten |
Dario
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73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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1 vuosi sitten |
jsjtxietian
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453c2246b6
Use render method from OS in compositor RD; Update related UI
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1 vuosi sitten |
jsjtxietian
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b6bee1c21e
Fix bad parameter of rendering_method crashes Godot
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1 vuosi sitten |
Pedro J. Estébanez
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77d8372285
Fix drawing of viewports without swapping buffers
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2 vuotta sitten |
Matias N. Goldberg
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53837adc00
Use 16-bit index buffers instead of 32 when unnecessary
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2 vuotta sitten |
clayjohn
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57eb762bae
Add option to enable HDR rendering in 2D
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2 vuotta sitten |
Bastiaan Olij
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a8ec72cf94
Move roughness limiter and sort into their own classes
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2 vuotta sitten |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 vuotta sitten |
clayjohn
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669a87bd89
Enable using filtering on boot image in RD renderer
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2 vuotta sitten |
Rémi Verschelde
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8017827144
SCons: Re-enable treating `#warning` as error with `werror`
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3 vuotta sitten |
Bastiaan Olij
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c7656978ba
Adding getters to RenderTarget and implementing override functionality for XR
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3 vuotta sitten |
Haoyu Qiu
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ffdac72eaa
Add various null checks in RenderingServer
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3 vuotta sitten |
clayjohn
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4a1c7de57c
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
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3 vuotta sitten |
Aaron Franke
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10a56981dc
Rename String `plus_file` to `path_join`
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3 vuotta sitten |
Juan Linietsky
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f999f52f0a
Add a Framebuffer cache
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3 vuotta sitten |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 vuotta sitten |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 vuotta sitten |
Bastiaan Olij
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0b4fd92a17
Moved particles into ParticlesStorage
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3 vuotta sitten |
Bastiaan Olij
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b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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3 vuotta sitten |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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3 vuotta sitten |
bruvzg
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9381acb6a4
Make FileAccess and DirAccess classes reference counted.
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3 vuotta sitten |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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3 vuotta sitten |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
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3 vuotta sitten |
Bastiaan Olij
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0fe06e9467
Extract Decal and Decal atlas from Storage class
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3 vuotta sitten |
Rémi Verschelde
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e142c10fc5
Merge pull request #58993 from notSanil/device-limit-exceeded-fix
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3 vuotta sitten |