Adam Scott
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69bb7e5b11
Fix singleton scene cyclic loading
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2 years ago |
Adam Scott
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eb62d241c0
[godot#61386] Fix autoload scenes implicit types
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2 years ago |
Adam Scott
|
5704055d30
Fix cyclic references in GDScript 2.0
|
2 years ago |
Rune
|
bce6f1792e
GDScript compiler subclass bugfixes
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2 years ago |
Rindbee
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f1a4041f52
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
|
3 years ago |
reduz
|
45af29da80
Add a new HashSet template
|
3 years ago |
reduz
|
746dddc067
Replace most uses of Map by HashMap
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3 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 years ago |
Pedro J. Estébanez
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10c9c2ccd4
Avoid crash after a parsing error in GDScript
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4 years ago |
Pedro J. Estébanez
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04688b92ff
Rename Reference to RefCounted
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4 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 years ago |
reduz
|
127458ed17
Reorganized core/ directory, it was too fatty already
|
4 years ago |
George Marques
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d36d7e2a1c
GDScript: Use pointer instead of references in cache
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5 years ago |
George Marques
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a0f54cb95e
Wrap up GDScript 2.0 base implementation
|
5 years ago |
George Marques
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7adb0d77cc
Add GDScript cache singleton
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5 years ago |