Commit History

Author SHA1 Message Date
  reduz ca117910da Fixes and optimizations to mobile renderer 4 years ago
  Bastiaan Olij b920bf05a4 Use subpasses to do 3D rendering and resolve in mobile renderer 4 years ago
  Rémi Verschelde 8f6c16e4a4 Merge pull request #50847 from reduz/implement-binary-shader-compilation 4 years ago
  reduz cf3f404d31 Implement Binary Shader Compilation 4 years ago
  luz paz 5cf3bed0c8 Fix various typos 4 years ago
  Rémi Verschelde ac3322b0af Use const references where possible for List range iterators 4 years ago
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations 4 years ago
  reduz 76e25438c9 Fixes to forward mobile 4 years ago
  reduz ad9f606ed8 Use specialization constants in clustered renderer 4 years ago
  reduz b2f6db7aa8 Implement Specialization Constants 4 years ago
  reduz 83addd6ee5 Fix material invalidation on reimport. 4 years ago
  reduz 24efb13f7e Fix threaded update for textures 4 years ago
  reduz 6c55d2aad2 Fix Render Info 4 years ago
  reduz 4d19c052f7 Fix Context Validation Layer Errors 4 years ago
  reduz bde6f5eed1 Implement Framebuffer Subpass support 4 years ago
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview 4 years ago
  Rémi Verschelde 9e328bb5b7 Core: Move DirAccess and FileAccess to `core/io` 4 years ago
  Rémi Verschelde c1c76850cb Style: Cleanup uses of double spaces between words 4 years ago
  Bastiaan Olij 90ef5d73c4 Cleanup vulkan capabilities check and add multiview check 4 years ago
  Hugo Locurcio bf7c4da804 Tweak warning messages related to leaked RIDs 4 years ago
  Rémi Verschelde 8247667a3e Core: Drop custom `copymem`/`zeromem` defines 4 years ago
  Rémi Verschelde 8621c86f4d Merge pull request #47283 from Panquesito7/fix_lgtm_alerts 4 years ago
  David Leal a31626ae0b fix: 3 LGTM alerts/warnings 4 years ago
  Bastiaan Olij a6c989bc1b Obtain supported Vulkan API 4 years ago
  Anshul7sp1 91181c2086 Fixes small typos and grammar correction 4 years ago
  reduz 33278b0721 Fixes to get Godot running again on Intel IGP 4 years ago
  reduz f20999f6fe Rewrote how barriers work for faster rendering 4 years ago
  reduz 280f334f81 Reorganize RenderingDevice barriers 4 years ago
  clayjohn 7323cbab4b Add named resources and debug labels in RenderDoc 4 years ago
  reduz a9beb7aa8c Shadow map rendering optimization 4 years ago