Commit History

Author SHA1 Message Date
  Rémi Verschelde cbe1d6f7af Merge pull request #95274 from Chaosus/shader_forbind_const_func_decl 1 year ago
  Rémi Verschelde 7999b4bb8a Merge pull request #94324 from SomeRanDev/shader_hint_enum 1 year ago
  Rémi Verschelde 6bf64027b7 Merge pull request #94785 from Chaosus/shader_fix_samplers_order 1 year ago
  Rémi Verschelde 664ff6f7c4 Merge pull request #95547 from Chaosus/shader_fix_for_middle_expression 1 year ago
  Rémi Verschelde 9c77f57a1d Merge pull request #95350 from Chaosus/shader_fix_for_loop_comma_crash 1 year ago
  Rémi Verschelde 5098ac587e Merge pull request #94896 from jsjtxietian/carry-subgroup 1 year ago
  Chaosus 3272f00525 Fix middle expression of `for` loop to accept not only operators 1 year ago
  Chaosus d74749fd60 Fix shader crash when the comma used in `for` loop as a trailing 1 year ago
  Chaosus dc6f90acd8 Forbid function declaration with a const qualifier in shaders 1 year ago
  Yuri Rubinsky e41048e16e Fix texture samplers to not being last in the property list 1 year ago
  clayjohn a2f2699208 Restrict sampler hint validation to only screen texture hints 1 year ago
  jsjtxietian e6c45fbe5d Fix uniform subgroup in shader will carry out to next group 1 year ago
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions 1 year ago
  jsjtxietian 38fad35356 Fix editor crash when shader has incorrect global array declaration 1 year ago
  Yuri Rubinsky 965b2f6ca4 Fix shader crash when using a varying in separate func before it defined 1 year ago
  jsjtxietian 3859817614 Make shaderLanguage's parser recognize sampler passed in from array 1 year ago
  Robert Borghese 1052985b00 Add `hint_enum` for uniform int in gdshader 1 year ago
  Yuri Rubinsky 4f657f5c6d Improve code for setup of `global_func_set` in `ShaderLanguage` 1 year ago
  Yuri Rubinsky dc78ef1722 Fix orphan StringName's in ShaderLanguage 1 year ago
  Yuri Rubinsky 4bf9f3eb58 Prevent shader crash when doing invalid operation on boolean vector 1 year ago
  Yuri Rubinsky 72c7e51905 Use `PackedVector4Array` instead of float array for vec4 array uniform 1 year ago
  Rémi Verschelde 2e8ebb4a5e Merge pull request #93469 from Chaosus/shader_fix_crash 1 year ago
  Yuri Rubinsky d5b393a268 Fix crash on shader constant initialization on MinGW compiler 1 year ago
  Yuri Rubinsky ae95531e64 Forbid calling of derivative functions in incorrect functions 1 year ago
  Yuri Rubinsky aecc4cbc47 Prevent using built-ins for func names in shaders 1 year ago
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders 1 year ago
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 year ago
  A Thousand Ships 6ff6a11424 [Rendering] Add hints to some uniform `PropertyInfo`s 1 year ago
  Rémi Verschelde 8901e8776a Merge pull request #90587 from clayjohn/reversez-shader-warn 1 year ago
  clayjohn 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 1 year ago