提交历史

作者 SHA1 备注 提交日期
  A Thousand Ships 75ee58fd04 [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2 年之前
  Yuri Sizov 8ecc0c4f47 Fix accessing editor theme items throughout the UI 2 年之前
  Dario 7dfb854556 Propagate error correctly when max texture size for lightmaps is too small. 2 年之前
  kobewi 6de34fde27 Add EditorStringNames singleton 2 年之前
  Kongfa Waroros aeb9b8381a Add null checking when finding a lightmap baking path 2 年之前
  Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else) 2 年之前
  SaracenOne f5edeb8f58 Disable navmesh, lightmap, and VoxelGI generation on foreign data 3 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  FireForge af19501cc7 Seperate filter and description in FileDialog.add_filter() 3 年之前
  Haoyu Qiu 86c76dca12 Make name of editor file dialog filters translatable 3 年之前
  trollodel 05b56f316d Remove most EditorNode constructor parameters and fields 3 年之前
  Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 3 年之前
  Rémi Verschelde e885de0507 Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Hugo Locurcio 0761605435 Print time taken and request attention when lightmaps are done baking 3 年之前
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 年之前
  Hugo Locurcio 570cdc128f Rename Node's `filename` property to `scene_file_path` for clarity 4 年之前
  reduz 6631f66c2a Optimize StringName usage 4 年之前
  reduz 32625145c8 Rename GI Classes 4 年之前