Omar Polo
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bd448e5535
Rename or refactor macros to avoid leading underscores
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4 years ago |
Rémi Verschelde
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7e3b92f81f
Merge pull request #55360 from Calinou/rename-bake-mode-properties
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3 years ago |
Rémi Verschelde
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cba2fd2e80
Revert "Add new scaling modes for splash screen"
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3 years ago |
Samuel Pedrajas
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fcc9f5ce39
Add new scaling modes for splash screen
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3 years ago |
Rémi Verschelde
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01eefa2c50
Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades
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3 years ago |
Hugo Locurcio
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2dc7b03a82
Allow using between 1 and 8 cascades for SDFGI
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3 years ago |
Hugo Locurcio
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40be15920f
Remove support for PVRTC texture encoding and decoding
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3 years ago |
Yuri Roubinsky
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422f7b280f
Optimize include files to improve `shader_language.h` compilation speed
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3 years ago |
Rémi Verschelde
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9e97262132
Merge pull request #56170 from Calinou/renderingserver-expose-gi-half-resolution
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3 years ago |
Hugo Locurcio
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221efffdf7
Expose RenderingServer SSIL quality setter methods
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3 years ago |
Fernando Cosentino
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ca79373d13
Added material_overlay property to MeshInstance3D
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3 years ago |
Rémi Verschelde
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095c72b03e
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
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3 years ago |
Rémi Verschelde
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851fb16350
Merge pull request #56305 from Calinou/rename-lod-threshold
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3 years ago |
Rémi Verschelde
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ff211c8e5a
Merge pull request #55386 from Calinou/allow-disable-depth-prepass
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3 years ago |
Rémi Verschelde
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7f66c16c03
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Hugo Locurcio
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df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
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3 years ago |
Hugo Locurcio
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bf339842a5
Expose RenderingServer GI half resolution setter method
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3 years ago |
Hugo Locurcio
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e962900f23
Rename and reorder bake mode properties for consistency
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3 years ago |
Hugo Locurcio
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b3174e7af9
Add `RenderingServer.get_video_adapter_type()` method
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3 years ago |
Rémi Verschelde
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46d384060e
Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive
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3 years ago |
Silc 'Tokage' Renew
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ca2b7a87a5
Fixed minimum size of aabb in ImmediateMesh to draw only one vertex
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3 years ago |
Hugo Locurcio
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989a7d9270
Allow disabling the depth prepass in the Vulkan Clustered backend
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3 years ago |
Nathan Franke
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dd30253cdc
PackedByteArray, Array slice end exclusive, rename subarray to slice
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3 years ago |
Je06jm
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20deb0917d
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
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3 years ago |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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3 years ago |
clayjohn
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0eff109a21
Added SSIL post processing effect
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4 years ago |
Brian Semrau
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ac24070056
Use Callable in RS::request_frame_drawn_callback
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3 years ago |
Clay John
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8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
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3 years ago |
clayjohn
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1b2cd9f251
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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3 years ago |