Historique des commits

Auteur SHA1 Message Date
  Max Hilbrunner d0b62ce155 Merge pull request #19021 from Faless/rpc_sync_fix il y a 7 ans
  Max Hilbrunner 2fca33ac7b Merge pull request #18516 from PJB3005/18-04-30-visual-script-title-bars il y a 7 ans
  Fabio Alessandrelli 9de4ffde61 Refactor RPCMode enum and checks il y a 7 ans
  Pieter-Jan Briers 8d9d847a1a Move things into the title bars of Visual Script nodes. il y a 7 ans
  Rémi Verschelde bf7ca623a6 Fix Coverity reports of uninitialized scalar variable il y a 7 ans
  luz.paz 612ab4bbc6 Fix typos with codespell il y a 7 ans
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts il y a 7 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 7 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 7 ans
  Pedro J. Estébanez c68300b88d Fix function arg count not considered in VisualScript il y a 7 ans
  Matthias Hoelzl c825a58fe0 Connect signal for VisualScript "Yield Signal" using oneshot mode il y a 7 ans
  Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, il y a 8 ans
  George Marques 0284727e7b Create API to add and remove VisualScript custom nodes il y a 8 ans
  Jerome67000 2609cc9ef4 Removes Script::get_node_type() il y a 8 ans
  Ignacio Etcheverry e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog il y a 8 ans
  Nathan Lovato cc40784728 Merge pull request #11653 from bojidar-bg/doc-vscript-1 il y a 8 ans
  Bojidar Marinov 10469c1962 Document some of the VisualScript classes. il y a 8 ans
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process il y a 8 ans
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables il y a 8 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 8 ans
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version il y a 8 ans
  Juan Linietsky 541fdffc0a Merge pull request #10319 from neikeq/pr-engine-editor-hint il y a 8 ans
  Bojidar Marinov 4a0b4417a3 Fix #6583, Condition + Wait nodes freezing the game il y a 8 ans
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree il y a 8 ans
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds il y a 8 ans
  Juan Linietsky 8a4bce6ebd Ability to set a function as sequenced, so when called you can choose not to use sequence ports. Fixes #6346 il y a 8 ans
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case il y a 8 ans
  Poommetee Ketson 2777f81d29 Add object type hint for docs il y a 8 ans
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. il y a 8 ans
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). il y a 8 ans