Histórico de Commits

Autor SHA1 Mensagem Data
  Jerome67000 2609cc9ef4 Removes Script::get_node_type() há 7 anos atrás
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings há 8 anos atrás
  Hein-Pieter van Braam 2ea5d33358 Has_method is already provided by Object há 8 anos atrás
  Juan Linietsky c812c17633 Made some methods to check method/signal availability in GDScript, closes #9800 há 8 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers há 8 anos atrás
  Wilson E. Alvarez 6d112a68b6 Moved member variables from constructor to initialization list há 8 anos atrás
  Juan Linietsky 475e8b28b2 keep default exported script values unless overriden, closes #8127 há 8 anos atrás
  Juan Linietsky 0ad1a8f3d0 Script languges are uninitialized properly now. há 8 anos atrás
  Juan Linietsky 4366b7c8b0 Added a simpler/faster way to bind script languages instance wrappers to Godot há 8 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line há 8 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) há 8 anos atrás
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD há 8 anos atrás
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. há 8 anos atrás
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! há 8 anos atrás
  Juan Linietsky 9c6175db11 More visual script work há 9 anos atrás
  Juan Linietsky 3813160ea0 -Fix crashes with thread_exit() há 9 anos atrás
  Juan Linietsky 8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS há 9 anos atrás
  Juan Linietsky 45443a1651 Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756 há 9 anos atrás
  Juan Linietsky 9e745b920f Ability to reload scripts on running game há 9 anos atrás
  Hubert Jarosz 4a4f247914 remove trailing whitespace há 9 anos atrás
  Juan Linietsky a74138a0dc -Some changes to how scenes and scripts are overriden in scene instance and inheritance há 9 anos atrás
  George Marques 5be9ff7b67 Update copyright to 2016 in headers há 9 anos atrás
  Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved há 9 anos atrás
  Juan Linietsky a67486a39e improved get_node(), connect(), etc code completion. há 10 anos atrás
  Juan Linietsky fdaa2920eb Updated copyright year in all headers há 10 anos atrás
  Juan Linietsky abbea4d945 UDP Fixes há 10 anos atrás
  Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) há 11 anos atrás
  Juan Linietsky 9b8696d3dd Light Baker! há 11 anos atrás
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE há 11 anos atrás