Rémi Verschelde
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d1a155e3cd
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
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3 лет назад |
Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 лет назад |
Hendrik Brucker
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e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
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3 лет назад |
clayjohn
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7c848ee591
Detect if VRS supported before creating default VRS texture
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3 лет назад |
Hugo Locurcio
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813f6a5d57
Add `hint_transparent` to use a transparent black placeholder texture
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4 лет назад |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 лет назад |
Pedro J. Estébanez
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5f71b55380
Improve handling of the format of the VRS image
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3 лет назад |
Rémi Verschelde
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abe8b88702
Merge pull request #62834 from RandomShaper/fix_vk_sky_error
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3 лет назад |
Bastiaan Olij
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d139131aab
Adding Variable Rate Shading support to Godot
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3 лет назад |
Pedro J. Estébanez
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ba39230ef3
Bind correct default resource type in GI
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3 лет назад |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 лет назад |
clayjohn
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3e20c1347d
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
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3 лет назад |
reduz
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8b7c7f5a75
Add a new HashMap implementation
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3 лет назад |
Bastiaan Olij
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9939cfc4c4
Split out bokeh_dof and copy effects
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3 лет назад |
Bastiaan Olij
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0b4fd92a17
Moved particles into ParticlesStorage
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3 лет назад |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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3 лет назад |
jfons
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bdc239a5a9
Fix Vulkan validation errors on default depth textures
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3 лет назад |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
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3 лет назад |
Bastiaan Olij
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0fe06e9467
Extract Decal and Decal atlas from Storage class
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3 лет назад |
Bastiaan Olij
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0b5a9e4f6e
Call the correct texture free method on texture storage cleanup
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3 лет назад |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
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3 лет назад |