提交历史

作者 SHA1 备注 提交日期
  BastiaanOlij d2ba2d0873 Adding base classes and structures for ARVR support 8 年之前
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position 8 年之前
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 8 年之前
  BastiaanOlij cef0ae5d5d Fix compile errors related to audio on OSX 8 年之前
  Rémi Verschelde 2a0ddc1e89 Style: Various fixes to play nice with clang-format 8 年之前
  Juan Linietsky bc26f90581 Type renames: 8 年之前
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  Juan Linietsky 22a90e8f2a DOF blur, near and far fields.. 8 年之前
  Juan Linietsky a299c3ebf1 Support for SSAO 9 年之前
  Juan Linietsky cacf9ebb7f all light types and shadows are working, pending a lot of clean-up 9 年之前
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Juan Linietsky a1f715a4da support for 2D shadow casters 10 年之前
  Juan Linietsky 642c63319e Camera Fixes 11 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前