Historia zmian

Autor SHA1 Wiadomość Data
  Thaddeus Crews d8a909d99c Merge pull request #110203 from DarioSamo/d3d12-clamp-mipmap 1 miesiąc temu
  Thaddeus Crews aa294bb3c8 Merge pull request #110360 from zorbathut/pr/memorybarrierrename 1 miesiąc temu
  Ben Rog-Wilhelm e5ab5acd95 Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers. 1 miesiąc temu
  Lukas Rahmann f7fd65923a Add descriptor heap pooling to D3D12. 4 miesięcy temu
  Dario 1ce55b946c Clamp minimum size of 3D texture view in D3D12. 1 miesiąc temu
  Talkashie 3ff4e29657 Typo fix round 2 2 miesięcy temu
  Talkashie bc7e68dfd1 Typos 2 miesięcy temu
  Thaddeus Crews 65b8210b9b SCons: Revert Mesa includes to `CPPPATH` 2 miesięcy temu
  Thaddeus Crews 87bb5ab681 Merge pull request #108919 from KeyboardDanni/d3d12_init_shader_model_check 2 miesięcy temu
  Danni bf6629a005 D3D12: Fix shader model check, initialization error handling 3 miesięcy temu
  Dario b962b38e74 Check for Vulkan Memory Model support and make it a variant. 3 miesięcy temu
  Stuart Carnie 5230f6c60c Apple: Use image atomic operations on supported Apple hardware 4 miesięcy temu
  Dario 46277836a6 Optimize Mobile renderer by using FP16 explicitly. 5 miesięcy temu
  Aaron Franke f6f1df7d73 Add 64-bit versions of core power of 2 functions 5 miesięcy temu
  Dario 5a30a7e7cd Add shader baker to project exporter. 9 miesięcy temu
  Pedro J. Estébanez 7759296594 Direct3D 12: Let platforms report support for direct composition 5 miesięcy temu
  Sander 6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() 6 miesięcy temu
  Dario ddd3ced72d Fix error spam to due wrong use of reserve() in D3D12 driver. 5 miesięcy temu
  Matthieu Bucchianeri e3c215fc13 Add support for Direct3D 12 OpenXR backend. 7 miesięcy temu
  Thaddeus Crews 0d267e7b1e Core: Add dedicated `BitField` template 1 rok temu
  Thaddeus Crews 207a2b6472 Core: Integrate warning suppression macro helpers 6 miesięcy temu
  Thaddeus Crews f25fc34439 SCons: Add `CPPEXTPATH` for external includes 6 miesięcy temu
  Thaddeus Crews 780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse 7 miesięcy temu
  Rémi Verschelde 408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map 7 miesięcy temu
  Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. 7 miesięcy temu
  Dario 76d709be74 Implement support for fragment density maps. 11 miesięcy temu
  Lukas Tenbrink a23f630781 Remove `String` clipping constructors. 7 miesięcy temu
  Thaddeus Crews 4bafafaeb3 Merge pull request #102777 from darksylinc/matias-astc-hdr 7 miesięcy temu
  clayjohn 338c12fc9a Implement LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE to limit_get in all Rendering backends. 1 rok temu
  clayjohn 35100396e4 Validate varying count when compiling shaders 8 miesięcy temu