Bastiaan Olij
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58ff0dac1a
Create mobile renderer
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4 年之前 |
jfons
|
4d9d99bb82
Implement occlusion culling
|
4 年之前 |
Bastiaan Olij
|
ebf10fe736
Fix reflection probe
|
4 年之前 |
Bastiaan Olij
|
71c5d73b5e
Remove low_end option from renderer, being replaced by separate implementation
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4 年之前 |
Bastiaan Olij
|
dad40fa2df
Move clustered renderer functionality
|
4 年之前 |
Bastiaan Olij
|
f7cbeb0d1b
Removed time duplicate from ForwardClustered. Just use the variable from its superclass
|
4 年之前 |
Bastiaan Olij
|
dfc41eb6f6
Moving RendererStorageRD *storage to protected, no sense duplicating it in forward_clustered
|
4 年之前 |
Bastiaan Olij
|
760be46a81
Renamed SDGIShader to SDFGIShader and moved a bunch of things to private
|
4 年之前 |
Bastiaan Olij
|
1f96ba5141
Moving GI code into RendererServerGIRD
|
4 年之前 |
reduz
|
8b19ffd810
Make Servers truly Thread Safe
|
4 年之前 |
reduz
|
3e2281a347
Improve SDFGI indirect light feedback loop
|
4 年之前 |
jfons
|
99e1ce0690
Invert spotlight angle attenuation
|
4 年之前 |
reduz
|
8faf23b52b
Simplify Volumetric Fog
|
4 年之前 |
reduz
|
7997544af5
Added temporal reprojection to Volumetric Fog
|
4 年之前 |
reduz
|
f20999f6fe
Rewrote how barriers work for faster rendering
|
4 年之前 |
reduz
|
a9beb7aa8c
Shadow map rendering optimization
|
4 年之前 |
reduz
|
6fe342478b
Several GI related optimizations and fixes
|
4 年之前 |
reduz
|
099dee35f4
Added GPU based cluster builder
|
4 年之前 |
reduz
|
7008e3c6ea
Shader optimizations to reduce VGPR usage and increase occupancy
|
4 年之前 |
reduz
|
cdb216f4e4
Added ability to visualize native shaders
|
4 年之前 |
reduz
|
5d2a1d7892
Rewrite render code to be more cache and thread friendly.
|
4 年之前 |
reduz
|
9a2f18f8e7
Reorganize renderer code.
|
4 年之前 |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 年之前 |
reduz
|
548524152e
Rewrite culling to be more cache/thread friendly.
|
4 年之前 |
reduz
|
83058597cf
Replace Octree by DynamicBVH in cull code
|
4 年之前 |
clayjohn
|
44f8922305
Port ASSAO to Godot to replace SAO
|
4 年之前 |
reduz
|
d2302f53d6
Implement automatic LOD (Level of Detail)
|
4 年之前 |
reduz
|
2748b9a10d
Add support for low-end 3D rendering.
|
4 年之前 |
reduz
|
2787ad65be
RenderingServer reorganization
|
4 年之前 |