Commit History

Author SHA1 Message Date
  Yuri Roubinsky fd9c92d4ab Add a shader warning when the uniform buffer limit is exceeded 3 years ago
  Rémi Verschelde c6c834e745 Merge pull request #56187 from Chaosus/fix_default_texture 3 years ago
  Yuri Roubinsky ab239e9abb Fix incorrect updating global uniform buffer 3 years ago
  Yuri Roubinsky 8e5008dfbd Fix default texture of unassigned sampler with hint_normal 3 years ago
  Hugo Locurcio 92e9cca5be Rename `hint_aniso` to `hint_anisotropy` in the shader language 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Rémi Verschelde 46d384060e Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive 3 years ago
  Hugo Locurcio 89ec3d3bc7 Remove or make verbose some debugging prints 3 years ago
  Nathan Franke dd30253cdc PackedByteArray, Array slice end exclusive, rename subarray to slice 3 years ago
  Yuri Roubinsky 0f1f002e74 Fix `TIME` using in custom functions of particle shader 3 years ago
  Yuri Roubinsky 43d999e346 Fix uniform array alignment to fix a bug 3 years ago
  Je06jm 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 years ago
  Rémi Verschelde c30aa372ca Merge pull request #55029 from clayjohn/VULKAN-SRGB 3 years ago
  clayjohn 358820c4b7 Fix SRGB conversions in Vulkan Renderer 3 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 3 years ago
  SeleckyErik 6b04f08b28 Fix multimesh buffer overflow in RendererStorageRD 3 years ago
  Brian Semrau 8f75ad4df2 Don't use Texture image caches if they are rendered to 3 years ago
  clayjohn 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 3 years ago
  Yuri Roubinsky 5a354aaf6d Prevent a rendering crash and error spam for uniform texture array 3 years ago
  Rémi Verschelde 88463c3eee Merge pull request #53712 from CakHuri/nullptr 3 years ago
  M. Huri 033dc4dbef Replaced NULL with nullptr 3 years ago
  Aaron Franke 7e51e4cb84 Fix some LGTM errors of "Multiplication result converted to larger type" 4 years ago
  Yuri Roubinsky b5028da5c0 Fix regression which prevents using texture array uniforms 3 years ago
  Yuri Roubinsky 6873ecaaf9 Added support for uniform arrays in shaders 4 years ago
  Lightning_A c63b18507d Use range iterators for `Map` 4 years ago
  Hugo Locurcio ba65730cbf Rename RID's `getornull()` to `get_or_null()` 3 years ago
  CaptainProton42 1731030b3c Fix GPUParticles3D local_coords 3 years ago
  CaptainProton42 dd70daafba Fix GPUParticles3D generate AABB 3 years ago
  Clay John 036b7a0985 Merge pull request #51873 from Chaosus/fix_uniform_error_spam 4 years ago
  Yuri Roubinsky b6af457d25 Fix incorrect checking of uniform set to prevent error spam (2) 4 years ago