Commit History

Author SHA1 Message Date
  Ben Rog-Wilhelm e5ab5acd95 Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers. 1 month ago
  Dario b962b38e74 Check for Vulkan Memory Model support and make it a variant. 2 months ago
  Dario 5a30a7e7cd Add shader baker to project exporter. 9 months ago
  Dario ad22f65489 Rework semaphores for presentation to be created per swap chain image to fix validation error. 5 months ago
  Sander 6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() 6 months ago
  Rémi Verschelde 408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map 6 months ago
  Dario 76d709be74 Implement support for fragment density maps. 11 months ago
  Thaddeus Crews 324512e11c Style: Replace header guards with `#pragma once` 8 months ago
  thimenesup 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 10 months ago
  HP van Braam e674379764 Fix several ubsan reported misaligned accesses 10 months ago
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) 11 months ago
  Thaddeus Crews bbde4ed324 Merge pull request #98883 from ducklin5/fix/VkResultError 11 months ago
  Azeez Abass ddf5c03f4b fix: add vulkan error checks in command_queue_execute_and_present 11 months ago
  Trevor Davenport a5070af460 Account for the case surface_capabilities.currentExtent is unset 11 months ago
  Thaddeus Crews 2450dee1bc Merge pull request #93401 from Repiteo/style/clang-tidy-fixes 11 months ago
  Thaddeus Crews 89a311205f Style: Apply `clang-tidy` fixes 1 year ago
  Matias N. Goldberg b9a2f108fc Fix splash screen upside down on Android 11 months ago
  Clay John 748f4079e3 Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased 11 months ago
  Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain 1 year ago
  Matias N. Goldberg 668c9b74e2 Fix race conditions in breadcrumbs 1 year ago
  Dario 4ad424234f Improve synchronization of rendering commands after changes from transfer queues. 1 year ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  Gergely Kis 146ba4106f Move Vulkan includes to a central godot_vulkan.h header 1 year ago
  Sander 41fdc55b05 Vulkan: account for externally backed textures (i.e., created via `texture_create_from_extension()`), as such textures lack ownership information. 1 year ago
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 1 year ago
  Rémi Verschelde f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 1 year ago
  bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled. 1 year ago
  Dario adabd14d08 Add support for enhanced barriers in D3D12. 1 year ago
  Bastiaan Olij 9042ddf19f Improvements to VRS/Foveated rendering 1 year ago
  Dario ee2d8f68ba Merge execute and present commands for RenderingDeviceDriver. 1 year ago