Ben Rog-Wilhelm
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e5ab5acd95
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
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1 month ago |
Dario
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8c4180adf4
Add GENERAL resource usage to the render graph. Fixes texture initialization in D3D12.
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1 month ago |
Danni
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bf6629a005
D3D12: Fix shader model check, initialization error handling
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2 months ago |
Stuart Carnie
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7d93119353
Renderer: Eliminates `String` allocations for all labels in the renderer
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4 months ago |
Matias N. Goldberg
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96bad4ad04
Fix UBSAN alignment issues in the render graph
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6 months ago |
Thaddeus Crews
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780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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6 months ago |
Lukas Tenbrink
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ffa6ef220b
Use `append_` instead of `parse_` for `String` methods.
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6 months ago |
Dario
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76d709be74
Implement support for fragment density maps.
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10 months ago |
Stuart Carnie
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11dc4f2e5e
Metal: Add MetalFX upscaling support
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10 months ago |
Thaddeus Crews
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0b2596a319
Merge pull request #100399 from Fahien/fahien/resource-usage-to-string
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10 months ago |
Antonio Caggiano
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b6e5b4dde7
Convert resource usage to string
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10 months ago |
HP van Braam
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e674379764
Fix several ubsan reported misaligned accesses
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10 months ago |
Thaddeus Crews
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cf038deb10
Merge pull request #100222 from DarioSamo/partial-coverage-fix
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10 months ago |
Dario
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56645f466c
Fix incorrect return value on partial coverage detection.
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10 months ago |
Matias N. Goldberg
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c77cbf096b
Improvements from TheForge (see description)
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11 months ago |
Dario
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6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
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11 months ago |
Dario
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8bfb631afc
Do not check for command intersections when not using the write list.
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11 months ago |
Dario
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288717d7eb
Improve dependency detection in render graph for draw lists with partial coverage.
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11 months ago |
Dario
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a8269820b9
Improve graph's detection of intersection between draw lists.
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11 months ago |
Dario
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5216ef5f9c
Add dependency detection improvements to the render graph.
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11 months ago |
Thaddeus Crews
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6d09a20c82
Merge pull request #97247 from thimenesup/draw_indirect_rd
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11 months ago |
thimenesup
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d36a872432
Add draw indirect to Rendering Device
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1 year ago |
Matias N. Goldberg
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668c9b74e2
Fix race conditions in breadcrumbs
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1 year ago |
Dario
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4ad424234f
Improve synchronization of rendering commands after changes from transfer queues.
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1 year ago |
Matias N. Goldberg
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364f916f3f
Add debug utilities for Vulkan
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1 year ago |
Dario
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adabd14d08
Add support for enhanced barriers in D3D12.
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1 year ago |
Dario
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d5789e09eb
Add optional driver workaround to RenderingDevice for Adreno 6XX.
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1 year ago |
Dario
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21bd59cdaa
Fix incorrect memory read when capacity changes in RD Graph.
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1 year ago |
jsjtxietian
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5a5453bcf2
Fixes `RenderingDevice::get_driver_resource` will crash or give incorrect result with certain resources
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1 year ago |
Dario
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5e59c941c9
Remove tracking logic for input attachments as it's not necessary.
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1 year ago |