Rémi Verschelde
|
e6b291b152
Mono: Bump Godot.NET.Sdk to 3.3.0
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4 年之前 |
Rémi Verschelde
|
0341251d0f
Bump version to 3.3-rc
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4 年之前 |
Ignacio Etcheverry
|
a07589e2ad
C#: Bump Godot.NET.Sdk version to 3.2.4
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4 年之前 |
Ignacio Etcheverry
|
9b24d5f2d0
C#: Don't overwrite newer Godot.NET.Sdk patch version in csproj
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4 年之前 |
Ignacio Etcheverry
|
eb30c04c4d
C#: Save newly created csproj files without BOM
|
5 年之前 |
Ignacio Etcheverry
|
c3954441f3
3.2 New csproj style with backport of Godot.NET.Sdk
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5 年之前 |
Ignacio Etcheverry
|
d8af79140e
[3.2] C#: Add VisualStudio support
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5 年之前 |
Ignacio Etcheverry
|
3928fe200f
[3.2] C#: Support for building with the dotnet CLI
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5 年之前 |
Ignacio Etcheverry
|
d46fcbb16a
C#: Replace uses of old Configuration and update old csprojs
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5 年之前 |
Ignacio Etcheverry
|
d9ff5f7fc2
Mono/C#: Default to net47 for new projects
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5 年之前 |
Ignacio Roldán Etcheverry
|
7fddf5eb7c
Merge pull request #34699 from van800/godot-guid
|
5 年之前 |
Ivan Shakhov
|
af2e6e12d1
add custom property to csproj, which identifies that project is generated by Godot
|
5 年之前 |
Ignacio Etcheverry
|
86274b9fc9
Mono/C#: Re-structure API solution and GodotTools post-build target
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5 年之前 |
Aaron Franke
|
5771f9959c
Mono formatting
|
5 年之前 |
Ignacio Etcheverry
|
9eb0729a05
Mono: Fix Api HintPath and update old game projects
|
6 年之前 |
Ignacio Etcheverry
|
270af6fa08
Re-write mono module editor code in C#
|
6 年之前 |