lupoDharkael
|
95a1400a2a
Replace NULL with nullptr
|
5 years ago |
Rémi Verschelde
|
cb282c6ef0
Style: Set clang-format Standard to Cpp11
|
5 years ago |
Juan Linietsky
|
3205a92ad8
PoolVector is gone, replaced by Vector
|
5 years ago |
Juan Linietsky
|
867d073b98
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
|
5 years ago |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
5 years ago |
qarmin
|
17732fe698
Added some obvious errors explanations
|
5 years ago |
Braden Bodily
|
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
|
6 years ago |
qarmin
|
e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
|
6 years ago |
qarmin
|
6cbaf7662f
Changed some code showed in LGTM and Coverage
|
6 years ago |
George Marques
|
25f9aee005
Allow class_name scripts to have nested inheritance
|
6 years ago |
marxin
|
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
|
6 years ago |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 years ago |
Marc Gilleron
|
065e2670af
Added basic support for custom resource savers and loaders
|
7 years ago |
Juan Linietsky
|
e647342140
Moved folding outside the resource files, now saved outside the project.
|
6 years ago |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
7 years ago |
Juan Linietsky
|
ea3d997f9d
Revert "added get_creation_time function for gdscript"
|
7 years ago |
Daniele Giuliani
|
d315b0fb8a
added get_creation_time function for gdscript
|
7 years ago |
Paul Joannon
|
a35c8bbdc7
fix API string path
|
7 years ago |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 years ago |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 years ago |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
8 years ago |
Rémi Verschelde
|
76005a8e75
Style: Apply clang-format on all files
|
8 years ago |
Juan Linietsky
|
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
8 years ago |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
8 years ago |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 years ago |
Juan Linietsky
|
de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
|
8 years ago |
Juan Linietsky
|
d9d77291bc
rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename()
|
8 years ago |
Juan Linietsky
|
0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
|
8 years ago |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 years ago |
Juan Linietsky
|
79a7473cac
put text formats for resources and scenes as priority
|
9 years ago |