Juan Linietsky
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eaae4b6408
Renamed 2D and 3D nodes to make their types explicit
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5 years ago |
Rémi Verschelde
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cb282c6ef0
Style: Set clang-format Standard to Cpp11
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5 years ago |
Juan Linietsky
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3205a92ad8
PoolVector is gone, replaced by Vector
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5 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
qarmin
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4e5310cc60
Some code changed with Clang-Tidy
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6 years ago |
JohnJLight
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38d3bfe971
Made use of semicolons more consitent, fixed formatting
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6 years ago |
jfons
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051ef5ead2
Take CSG into account for nav-mesh generation
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6 years ago |
Leonard Meagher
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28b902211f
CSGMesh material and CSGShape inherits from GeometryInstance
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6 years ago |
Juan Linietsky
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0d438c7b18
Make CSG Shape work with GIProbe, fixes #20465
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
meditator
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0059930644
Add support for collision layers and masks in CSG shapes
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6 years ago |
Bastiaan Olij
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fa63a0fe83
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
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6 years ago |
Bastiaan Olij
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caf14e77db
Adding mikkt tangent support to CSG objects
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6 years ago |
Bastiaan Olij
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a971288bb0
Added path_local and path_continious_u properties to CSGPolygon
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7 years ago |
Guilherme Felipe
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35024d4e7b
Add missing copyright headers
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7 years ago |
Juan Linietsky
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f8520dbba7
-Changed how operators work, any shape can operate on any other
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7 years ago |
Juan Linietsky
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8d199a9b2c
CSG Support for Godot!
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7 years ago |