Commit History

Autor SHA1 Mensaxe Data
  Marcus Elg ec7b481170 Renamed plane's d to distance %!s(int64=5) %!d(string=hai) anos
  Bastiaan Olij 94fab21348 Fix aspect ratio on hmd projection matrix %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky ee1e89f8c0 Modified rendering to use cluster instead of foward %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 9d7b7f931b Reflection probes working %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 920db604d2 Rewrote large part of rendering, omni and spot shadows now work. %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 8cee7703a6 Yay very basic 3D (only white) finally shows. %!s(int64=6) %!d(string=hai) anos
  lawnjelly eaf8e5ce52 Change CameraMatrix::get_viewport_size to get_viewport_half_extents %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Rafał Mikrut 99d8626f4a Fix some overflows and unitialized variables %!s(int64=5) %!d(string=hai) anos
  Michael Alexsander Silva Dias 12ae7a4c02 Update some dead links in the codebase %!s(int64=6) %!d(string=hai) anos
  qarmin 3c154eb93b Remove unnecessary code and add some error explanations %!s(int64=6) %!d(string=hai) anos
  JFonS 54b95b6c5a Add FRUSTUM camera mode, allowing tilted frustums %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Bastiaan Olij 4f9dac5bb1 Forgot to apply oversampling to Y %!s(int64=7) %!d(string=hai) anos
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. %!s(int64=7) %!d(string=hai) anos
  Indah Sylvia 13b630eb0c Fixed Typo: 'Seperate' to 'Separate' %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky eedb39091a Several fixes to directional shadows, closes #10926 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  BastiaanOlij d2ba2d0873 Adding base classes and structures for ARVR support %!s(int64=8) %!d(string=hai) anos
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position %!s(int64=8) %!d(string=hai) anos
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. %!s(int64=8) %!d(string=hai) anos
  BastiaanOlij cef0ae5d5d Fix compile errors related to audio on OSX %!s(int64=8) %!d(string=hai) anos