Commit Verlauf

Autor SHA1 Nachricht Datum
  Rémi Verschelde f04958cd5d OSX: Remove support for 32-bit and fat binaries vor 7 Jahren
  bruvzg cce6adfc51 Adds dylib export for "dmg" export mode and change dylib path to "/Contents/Frameworks" vor 7 Jahren
  Juan Linietsky 6e2ed15ff1 Add support from properly exporting shared objects, needed for GDNative export vor 7 Jahren
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 vor 7 Jahren
  Nathan Warden f89d78a7a4 Updated Linux template extensions to match architecture. vor 7 Jahren
  MattUV 93231819c2 Fix Manage Export Templates link vor 7 Jahren
  Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, vor 7 Jahren
  Ruslan Mustakov 8f0f327f02 Allow configuring iOS export vor 7 Jahren
  Rémi Verschelde 6e3f2f44af Use new XDG folders to dehardcode paths vor 7 Jahren
  Rémi Verschelde ad199c3964 EditorSettings: Rename settings_path to settings_dir vor 7 Jahren
  J08nY b1252caa10 Use binary names instead of absolute paths in calls to OS::execute. vor 7 Jahren
  Rémi Verschelde e8b9cca614 Merge pull request #11810 from marcelofg55/osx_export_improv vor 7 Jahren
  Juan Linietsky 3cadecf17b fixed the OS.has_feature() API, and added support for 32 and 64. vor 7 Jahren
  Marcelo Fernandez b6daa94a80 Improvements on the export code on OS X vor 7 Jahren
  BastiaanOlij 099546ac00 Fixed loading package from resource folder, exporting textures to bundle and added a bit of feedback for a debug compile vor 8 Jahren
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers vor 8 Jahren
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. vor 8 Jahren
  geequlim 5a2500f580 Fix errors with global config names no more sorrys please vor 8 Jahren
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). vor 8 Jahren
  BastiaanOlij e735963182 Fix typo in plist export vor 8 Jahren
  BastiaanOlij 7ddf3d6cc4 On OSX export to DMG and optionally code sign the app bundle vor 8 Jahren
  Poommetee Ketson e3998528e0 BuildSystem: generated files have .gen.extension vor 8 Jahren
  BastiaanOlij 5b44f092f9 Reimplement export module for OSX vor 8 Jahren
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line vor 8 Jahren
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) vor 8 Jahren
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ vor 8 Jahren
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) vor 8 Jahren
  Juan Linietsky f6950956bd Editor Export Settings Dialog is completed!! Now on to make some exporters.. vor 8 Jahren
  Juan Linietsky 96de0141cc Removed import/export system, will start new one from scratch. vor 8 Jahren
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. vor 8 Jahren