Histórico de commits

Autor SHA1 Mensagem Data
  Thaddeus Crews f09ee0171a Style: Begin integrating simple `.clangd` fixes 5 meses atrás
  kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2 anos atrás
  Thaddeus Crews 324512e11c Style: Replace header guards with `#pragma once` 5 meses atrás
  Aaron Franke 158fcf107c Fix some uses of float and real_t in core/math 1 ano atrás
  Muller-Castro a8bc9f3e78 Add const lvalue ref to core/* container parameters 1 ano atrás
  Jakub Marcowski bc78c832e9 Expose 3D Delaunay tetrahedralization in `Geometry3D` 1 ano atrás
  kobewi c0083e431b Cleanup unused engine code v2 2 anos atrás
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 anos atrás
  Juan Linietsky 71d2e38cb5 Optimize Convex Collision 2 anos atrás
  Marcel Admiraal 0046d320bb Fix Geometry3D::get_closest_points_between_segments() returns NaN 3 anos atrás
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting 3 anos atrás
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 anos atrás
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 anos atrás
  Marcel Admiraal 87a4ba492e Remove unimplemented methods 3 anos atrás
  luz paz 3564c16cb8 Fix various typos with codespell 4 anos atrás
  PouleyKetchoupp 333f184734 Cylinder support in Godot Physics 3D 4 anos atrás
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 anos atrás
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 anos atrás
  Yuri Roubinsky 66c2aaf749 Removed unused method Geometry.get_uv84_normal_bit 4 anos atrás
  Juan Linietsky 201d606b3d Addition of SDFGI for open world global illumination 5 anos atrás
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 5 anos atrás