RedworkDE
|
f0b6b24d9e
C#: Update to net7.0
|
2 jaren geleden |
Raul Santos
|
cea77d0b48
C#: Add checks to Android export
|
1 jaar geleden |
Andreia Gaita
|
ee9a735c26
Add C# iOS support
|
1 jaar geleden |
Raul Santos
|
79f9f59a87
Fix various C# exceptions
|
3 jaren geleden |
Ignacio Roldán Etcheverry
|
18f805b3aa
C#: Upgrade to .NET 6 (5.0 -> 6.0)
|
3 jaren geleden |
Ignacio Roldán Etcheverry
|
88e367a406
C#/netcore: Add base desktop game export implementation
|
3 jaren geleden |
Ignacio Roldán Etcheverry
|
f9a67ee9da
C#: Begin move to .NET Core
|
4 jaren geleden |
Ignacio Etcheverry
|
64b5ee7010
C#: Make editor create NuGet fallback folder for Godot packages
|
4 jaren geleden |
Ignacio Etcheverry
|
b5f6285f34
C#: Save newly created csproj files without BOM
|
5 jaren geleden |
Ignacio Etcheverry
|
ced77b1e9b
C#: Switch games to MSBuild Sdks and .NET Standard
|
5 jaren geleden |
Ignacio Etcheverry
|
54df72dcc6
C#: Add VisualStudio support
|
5 jaren geleden |
Ignacio Etcheverry
|
dcf1dc4fe0
C#: Support for building with the dotnet CLI
|
5 jaren geleden |
Ignacio Etcheverry
|
1b634785b5
C#: Replace uses of old Configuration and update old csprojs
|
5 jaren geleden |
Ignacio Etcheverry
|
d9ff5f7fc2
Mono/C#: Default to net47 for new projects
|
5 jaren geleden |
Ignacio Roldán Etcheverry
|
7fddf5eb7c
Merge pull request #34699 from van800/godot-guid
|
5 jaren geleden |
Ivan Shakhov
|
af2e6e12d1
add custom property to csproj, which identifies that project is generated by Godot
|
5 jaren geleden |
Ignacio Etcheverry
|
86274b9fc9
Mono/C#: Re-structure API solution and GodotTools post-build target
|
5 jaren geleden |
Aaron Franke
|
5771f9959c
Mono formatting
|
5 jaren geleden |
Ignacio Etcheverry
|
9eb0729a05
Mono: Fix Api HintPath and update old game projects
|
6 jaren geleden |
Ignacio Etcheverry
|
270af6fa08
Re-write mono module editor code in C#
|
6 jaren geleden |