Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 3b11e33a09 clang-format: Disable alignment of operands, too unreliable %!s(int64=4) %!d(string=hai) anos
  Aaron Franke bf0213470c Replace Vector3.to_diagonal_matrix with Basis.from_scale %!s(int64=4) %!d(string=hai) anos
  Ricard Rovira Cubeles a8d12b5a61 Add constant to vector function parameters that don't actually modify their input. %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 554c776e08 Reformat structure string operators %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 2e13e3ed4a Allow clamping vectors and colors %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 94bc0bd919 Rename Vector2 clamped to limit_length and add limit_length to Vector3 %!s(int64=4) %!d(string=hai) anos
  PouleyKetchoupp 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal b743a2ef3c Rename Math::stepify to snapped %!s(int64=4) %!d(string=hai) anos
  Tomasz Chabora 2c048ea164 Cleanup unused engine code %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 5465e604bb Improve argument names for core types %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  bruvzg 26318f3bd1 Fix Vector3 ambiguities and out of bounds init. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Aaron Franke 86922ff70b Make is_equal_approx separate for structures %!s(int64=6) %!d(string=hai) anos
  Marcel Admiraal 40197685bb Remove circular dependency between Vector3 and Basis. %!s(int64=6) %!d(string=hai) anos
  Giacom c00427add3 Added move_toward functions for float, Vector2 and Vector3 %!s(int64=6) %!d(string=hai) anos
  Aaron Franke 3f837d5cc5 [Core] Rename Matrix3 file to Basis %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  TwistedTwigleg 44ecfb028d Fixed syntax inconsistency in Vector3.snap and Vector3.snapped %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 04a6d2789e Revert "Make nan==nan true for GDScript" %!s(int64=8) %!d(string=hai) anos